Shatojon
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- Shatojon
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Comments
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Hey Wratox, Does this happen before wave 60? Did you use the debug menu and/or modify any files manually? If so, which?
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Hey guys, I'm going to post the response I gave on Discord, here too. It answers your concerns. When it comes to the upcoming changes to the Bricktron cap, let me start by saying that I fully understand your frustration and I did expect a certain r…
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Hey tryguy, We actually made changes and the winning condition is to reach wave 60. The mode is designed to getting super difficult the closer you are to wave 60, good luck. We chose to allow players to continue past that point, but it's optional.
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Closed the thread as per OP's request
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Preach, brother.
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Thanks MinionOne
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Salut MrJoyeux, Peux-tu élaborer sur ton point #5? Quel problèmes de IA répétés notes-tu? Ensuite, pour ton point #8 - que veux tu dire par "faciliter leur création"? La création de quoi? Qu'aimerais-tu voir dans une game sandbox outre la construc…
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Nice map! Thank you for sharing
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Hey luisYT, The best place to find people to play multiplayer with is on our Discord: http://www.discord.gg/CastleStory See you there!
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Hey Wratox, I showed this to our QA and he knows the issue you're talking about. From my understanding, doing it differently would take a considerable amount of rework which we haven't planned in the short term, but it's a known issue. Thank you f…
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Hey Wratox, We're having a bit of a hard time understanding the issue you're describing. How did the Bricktrons get in the tunnel in the first place if now the way is blocked and they can't get out?
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Hey Raskelot, Your specs should be good enough to run the game and you're playing on Steam, which makes this even more unusual. Can you please try the steps in this article? It may seem like a simple uninstall, but be sure to follow the instructio…
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Hey Wratox, That sounds like a priorisation bug. In theory, Bricktrons prefer to stay in their own project to avoid this happening. I'll forward this to our QA. Thanks for pointing it out.
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Hey Creaperbox, I've tested this on our side and you're right - it seems broken. I'll report it to QA, thank you.
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Hey Raskelot, If you're on a Mac and Sierra, please check this thread, the very first post has a work around: http://forums.castlestory.net/discussion/7075/mac-game-doesnt-load-correctly-on-sierra Also, make sure you're not using a resolution too …
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If it turns out to be a problematic issue, we'll definitely look into it - thanks.
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Looks awesome, thanks for sharing
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Thank you for reporting thos Krav, they've been reported before and we'll be looking into them ASAP.
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Hey tytyty, We're aware of the freezes you get when there's a lot going on (10 Bricktrons should do it). Unfortunately there's not much you can do right now, but know that we are working on performance actively and trying to alleviate these lag spi…
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Not sure - actually. I don't think you can.
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Hi Halberd, we can't control what people do in multiplayer games because everything is hosted P2P. I recommend not playing with people who you find unpleasant. However, on our communications platforms such as Discord, the forums, etc.. feel free to …
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1) We didn't know about this bug. Thank you for reporting it. We'll look into it. 2) Having bots for Castle Story isn't in our short term plan, sorry. 3) Thank you for that suggestion, we'll look into it.
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What we realised is that the benefits to the mergeback mechanic, notably; resource is never lost and corruptrons can eventually mound high enough to climb your walls - were not particularly useful or fun and definitely didn't shadow the cons and som…
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Hey guys, Thank you for all the submissions. We'll come up with the results soon (a week or two at most) - sit tight!
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Hey Handheld, that's awesome - can you please post it on the submissions thread itself and include your save file if you can? To find your save file, simply go into your Castle Story folder, then Info folder, then Saves. The folder for your save w…
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Hey DJZombie, This is a known issue with Sierra. The current work around is to right-click on castlestory-launcher > show package contents, then open "contents", "macOS" and start castlestory-launcher from there.
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Hey guys, just wanted to let you know we're aware of this issue. The reason is actually kind of funny; if there are stumps or other "non buildable" things in a repair task and a Bricktron destroys it, the repair tasks tries to create a blueprint tha…
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Thank you guys, hopefully that info helps our QA reproduce the issue.
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You can Select a Knight and hit H (or yeah, use the pie-menu hehe)
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That's really weird @tryguy, The intended behavior of the Warlock is as follows: IF within a certain radius, the Bricktrons outnumber the Corruptrons, the Warlock will cast its spawn ability where it spawns 3 Corruptrons. This has a 30 seconds (or …