Shatojon
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- Shatojon
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Comments
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We're looking into the rubble merging back into the ground and forming bumps thing right now, we know it's not always ideal and are thinking of solutions.
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I'm totally confused right now lol - are you saying the Warlock in your game is crouching behind a one-high row of blocks and that turns him invincible because archers can't shoot him? Can you show me a screenshot of when they do that?
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Good idea, thanks I'll forward it to the team. Until then, a little hint I can give you is to make different storage rooms and lock the doors you don't want the Bricktrons to access. (hold right-click on a door to lock it, or unlock it). That mig…
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Thank you for reporting this, I'll send it to QA.
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Thank you for the reproduction steps, I'll send this to QA and they'll be able to investigate further from there.
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Thank you, I'll forward this to QA.
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That's one way of doing it, yep. Thank you for sharing.
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Thanks!
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Ramps 1 and 2 need to be built on Beam 3. But beam 3 needs to be built on Log 4 and Log 4 can't be built because they can't reach it.
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Thank you!
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That is really, really cool. Thank you for sharing. Little tip, if you hover above the cog on the top right (settings), then click on the camera, you can take a screenshot without the UI. It ends up in your Castle Story/screenshots folder.
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Hey @pggittens, What are your full system specs?
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Thanks guys, I'll forward this to the team.
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Hey swrat, Unfortunately not, you need 64 bit. 32 bit doesn't support enough RAM to run Castle Story.
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Thank you!
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Hey Lucasio, Can't seem to download that file unfortunately. Can you please compress the folder into a .zip then try again? I recommend wetransfer.com - it's very easy to use both for upload and download (use the free version).
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Hey tryguy, We intentionally made them dump their stuff on the rack because we realised it would be frustrating for players to see Bricktrons go to a stockpile before going to arm themselves when called to arms. Since Call to Arms is kind of an "oh…
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Thank you!
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Thank you!
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Hey Kuzynn! Sounds fun. I'm going to poke around the studio to get you an answer. Sit tight!
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Thanks kuzynn, I'm not sure - I'll forward it to QA.
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Hey LoSboccacc, All the things you mentioned (including the rubble left around and merging into a new block) are things we are looking into right now. Sit tight
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Hey Lucasio, We're aware of the micro freezes issues right now and are working on improvements. Can you post your save file here so I can take a look too?
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Hmm, map files can get corrupted if you have their folder open while saving/modifying them in the World Editor. Could it be that?
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Restart the game, go to world editor and make a brand new map from scratch. Put a little bit of terrain, some trees and some player spawns, put a random name and desciprion then try the Steam tab again to see if it lets you publish a brand new map o…
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Hmm, did you buy the game on Steam?
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Yes you do
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Very nice Thanks for sharing
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Hey man, thanks for sharing this.
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Hey Drakeo, Unfortunately, you don't meet the minimum requirements for Castle Story which you can find on our store page. Really sorry about that.