Tunnel Task performance

Matthew7991Matthew7991 Member Wiki Editor
edited July 2018 in Bug Reports
If you open a Tunnel Task that has some Tunnels in it it decreases the performance by a lot.
This would be way better if the white tunnel outlines would disappear after it's dug.
For better understanding.
My tunnel Task after 40 waves with 8 fps while in it

Here how it should look like then. Having 25 fps now
It sure might not be perfect but at least now you can actually do something again.
Doing that by hand took me 4min 20 sec but you have way more important things to do.

If not in tunnel task i have 35-40 fps for reverence.


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