Multiplayer Bugs
TheWolf
Member
in Bug Reports
First post and I hate its a bug report but here goes...
1. When playing with friends on a user created map the non-host crashes around 5-20min in. We have yet to not see this occur. The game just closes and no error is seen.
2. Also MP... when loading into a saved game for conquest Coop, the game switches to Versus.
-Thats all atm, keep up the good work! We love the game, I just want to play it without crashes!
1. When playing with friends on a user created map the non-host crashes around 5-20min in. We have yet to not see this occur. The game just closes and no error is seen.
2. Also MP... when loading into a saved game for conquest Coop, the game switches to Versus.
-Thats all atm, keep up the good work! We love the game, I just want to play it without crashes!
Comments
As an additional piece of data, I tried saving the game AFTER the host desync occurs, and BEFORE the desync occurs, but in both cases the other players were unable to all join my team.
I couldn't spot anything suspicious looking in the save .json files, I wonder if the player allegiance is even stored there?
Also, the specs for both the host and the client.
Thank you!