Invasion multiplayer client bugs

abbradarabbradar Member Backer
edited August 2017 in Bug Reports
Hi there, some bugs we've noticed while playing Invasion. All those bugs manifest only on clients -- server is fine.

1. Clients can't (or maybe it's just very difficult to?) change radius of a gathering task. Strangely, it's okay for a server;
2. Clients don't see current count of monsters in a wave;
3. Blocks in "dig voxel" mode are not highlighted for clients.

Just to clarify, all the issues were tested with swapping client and server roles. Again, the first is especially strange -- please tell if it cannot be reproduced by you, we'll try more to pinpoint nature of this.

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