Coruptrons attacking Walls




In the Pictures you can see examples of Problems I faced with the AI.
It seems like, if they don't find an accaptable path fast enough or the entrance is temporaly blocked, by Brick/Corruptrons, they're going to smash the nearest wall or the blocks below an distance fighter.

In one case, i sadly didn't take a screenshot, around five Corruptrons were going to attack one door. The two Corruptrons directly in front of the door, were fine. The othere three, which couldn't reach the door were starting to attack random blocks in the wall.
I think the cases in the pictures are clearly bugs, but is the thing with the door intended? That the Courruptrons are doing as much damage as they can?

Comments

  • They want to get your lights. I had this issue before, if they don't have anything else to target in a certain distance (bricktrons), they will try to attack lights. Then usually they will notice there is something better to attack, and run off to deal with it.
  • ShatojonShatojon Administrator Developer Backer Wiki Editor
    This is unintentionally intended (if that makes sense), so it isn't a bug, but I'll still forward it to our AI lead.
  • Here is a screenshot of a similar issue, very related.
    I had this happen often, Warlocks will try to kill wards, but sometimes (if placed with debug or just unable to hit cuz of trees or something), they will fail to hit the ward, thus, stuck forever attacking it unless they see an enemy to attack:

    https://cdn.discordapp.com/attachments/189143968112443392/349303034217496579/20170822002211_1.jpg
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