Multiplayer freezing up on client side.
Kralzar
Member
in Bug Reports
Hey all, been trying to play this with some friends. I can get a game going for about 30misn - 1 hr but eventually the clients always end up sort of freezing up. The Bricktrons just stand in place not doing anything. The Host however doesn't see this and continues playing as normal.
Comments
Can you please send us both the server and client logs when this happens next?
Also, can you make sure both of you are on the same version of the game (bottom right) if it's not 0.9.2, please do a fresh reinstall, both of you; http://forums.castlestory.net/discussion/7136/multiplayer-freezing-up-on-client-side#latest
Thanks.
To find multiplayer logs; https://sauropodstudio.zendesk.com/hc/en-us/articles/115001840547
I believe these are some of the logs from one of the last games we played where it froze up on the client side.
Hope this helps.
Turns out this is a known issue after all with our QA team. I'll forward the logs. Thank you.