Landscaping destroying Bricks 0.9
SMBork-Neismo
Member
in Bug Reports
Hi Sauropodstuidos, and Shatojon, as you are usually the one going through this
The landscape tool will currently also make bricktons destroy bricks, because it needs to 100% flat, brick or not, atm.
I do not have a picture yet, but it is easy to replicate ingame. Thanks
Oliver
The landscape tool will currently also make bricktons destroy bricks, because it needs to 100% flat, brick or not, atm.
I do not have a picture yet, but it is easy to replicate ingame. Thanks
Oliver
Comments
I think this is intended behavior. If there are no voxels to support the bricks, they will fall anyways.
I'll forward this to QA anyways, just in case.
Intended behavior? The thing is, they are not destroying the dirt under the stone, they are destroying the stones themselves; I can try and explain here:
X X S D D S X X
D D D D D D D D
X = air, D =Dirt and S = stone.
Bold are the things of interest.
If I here make a landscape task, this is how I planned, or estimated, the results would be looking like
X X S X X S X X
D D D D D D D D
but in reality this is what happens
X X X X X X X X
D D D D D D D D
Maybe a fix could be to have a option, in the radial wheel for the task: "Allow bricktons to destroy bricks to even the terrain" or something similar.
I hope I am clear in what I am saying.
Thanks,
Oliver
Kind regards,
Oliver