Some easy features that could make this Good game, a GREAT game!
Nedioca
Member
Hello everyone! I am gonna write a few suggestions that, in my opinion, will keep the spirit of this game without changing it, but they would improve A LOT.
So, first of all, I am gonna write what I think should be improved:
- Late game
- More types of units
- Reasons to play more games (it happens a lot that people do not want to start a new match because they love their actual castle and they do not want to start a new one)
Here are my suggestions:
1: in Late Game, there are more chances to find new types of resources, unique resources, that you need to build a few new items. "Library" (gems), "Stable" (earth eggs) and "Training Dummy" (maybe a new type of tree? A purple one would be cool).
If you have Libraries, you can recruit one Mage unit per Library built (it would be something similar to the bowman, but it would use MAAAGIIIIC).
If you have Stables, you can recruit one EarthHorse unit per Stable built (it would be something similar to the catapults, and if you give a knight to the horse it would become a mount... otherwise, they are useless).
If you have Training Dummies, you can recruit one Pikeman unit per Dummy built (it would be something similar to the knights, but it would push back every time it hits -usefull to defend doors).
2: at the beginning of the game, you can recruit one of three heroes.
- The Legend: it would be a knight with double stamina
- The BrickyHood: it would be an archer whose arrows would ignore collisions with bricks
- The Carpenter: when it trasports bricks or wood, it would not get that boring slowdown.
3: new types of enemies!
- A guy that summons two little corruptrons
- A guy that shots fire balls
- A catapult that shots corruptrons
4: mines.
This is a thing that I saw on youtube. Before one of the latest updates, there were all over the map some mines where you could get some resources (I think Stone?).
Well, could you please re-add it? I hate to destroy half of the map to get all the stone that I need
Well, this is everything. I hope you will read and appreciate this wall of text because I think these ideas may be easy to program, and would create a whole new face of this game.
Sorry for my bad english, I should have studied it more, eheh....
Have a nice day! Thank you for reading!
So, first of all, I am gonna write what I think should be improved:
- Late game
- More types of units
- Reasons to play more games (it happens a lot that people do not want to start a new match because they love their actual castle and they do not want to start a new one)
Here are my suggestions:
1: in Late Game, there are more chances to find new types of resources, unique resources, that you need to build a few new items. "Library" (gems), "Stable" (earth eggs) and "Training Dummy" (maybe a new type of tree? A purple one would be cool).
If you have Libraries, you can recruit one Mage unit per Library built (it would be something similar to the bowman, but it would use MAAAGIIIIC).
If you have Stables, you can recruit one EarthHorse unit per Stable built (it would be something similar to the catapults, and if you give a knight to the horse it would become a mount... otherwise, they are useless).
If you have Training Dummies, you can recruit one Pikeman unit per Dummy built (it would be something similar to the knights, but it would push back every time it hits -usefull to defend doors).
2: at the beginning of the game, you can recruit one of three heroes.
- The Legend: it would be a knight with double stamina
- The BrickyHood: it would be an archer whose arrows would ignore collisions with bricks
- The Carpenter: when it trasports bricks or wood, it would not get that boring slowdown.
3: new types of enemies!
- A guy that summons two little corruptrons
- A guy that shots fire balls
- A catapult that shots corruptrons
4: mines.
This is a thing that I saw on youtube. Before one of the latest updates, there were all over the map some mines where you could get some resources (I think Stone?).
Well, could you please re-add it? I hate to destroy half of the map to get all the stone that I need
Well, this is everything. I hope you will read and appreciate this wall of text because I think these ideas may be easy to program, and would create a whole new face of this game.
Sorry for my bad english, I should have studied it more, eheh....
Have a nice day! Thank you for reading!
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