auto spawn
I dont like it that the forces auto respawn if they die. I mean sometimes the situation needs maybe more knights or archers. Or what if you spawned the wrong unit by accident. Or you just want to get rid of some units to prevent lag. Maybe you just wanted to test something.
Comments
But I take more care of building than fighting.
After reaching that number I don not need more.
Perhaps there is a chance to bring this only for the Sandbox:
I can imagine a Option in the crystals menu that you can say stop (and start) generating wisps. All that small wisps might have some influence on the FPS I assume. And therefore they spawn a
littlefaster so that you can start your builds without waiting 6 to 8h.So players can decide by hem self what they need for Sandbox games.
You want them to swap with knights and or archers for estetics
They are buggy from time to time and killing them helps