Bricktrons carrying sacks won't continue building...

Hi, I have found a bug in the current version of Castle Story 0.7.5.4345 (1260,14,2): It seems that Bricktrons carrying sacks are not able to continue building if the construction task contains a block which should be removed and is unreachable. If they carry anything else (or nothing), everything works fine.
bug.jpg 663.6K

Comments

  • XikiniXikini Member
    edited August 2016
    @Shatojon can correct me if I'm wrong, but I don't think this is a bug, but rather a feature which is not working as a player expects.

    The Bricktron is currently carrying dirt/blue gems/gold stuff/iron in their sack and there is still room remaining. Since the breakable block is the only construction material that matches the Bricktrons current object the Bricktron will continue to try to get to the unreachable object, since it matches their current material.

    If the Bricktron doesn't have a sack and instead a wooden plank for example, the Bricktron (in this instance), should attempt to find storage for their wooden planks so they can then search for a stone block.

    The Bricktron's should have additional AI added so they don't stay in an infinite loop and will occasionally check for other options to pursue if they are unable to complete their primary objective.

    I hope it get's changed as well, so it's more intuitive for the players.

    Cheers!

    Xikini
  • ShatojonShatojon Administrator Developer Backer Wiki Editor
    Thank you for pointing this out!
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