Setting up a Multiplayer Server crashes entire steam
IIIOraxIII
Member
So i saw that the new patch came out and with it steam intregated mutiplayer. So i figured that i would try it out with a friend of mine. Unfortunally when i press Host game and select map and all that stuff, right after it when i enter the "start" screen and press any button... the game dies and it takes steam with it. Its probably becasue the patch is new and it may have some buggs. But i was looking forward to playing the multiplayer. If anyone have any info on this or some kind of fix i would be happy to hear about it.
The fix that i have tried is to do a fresh install of the entire game, (remove anything related to Castle Story + reinstall) but this did not help...
Edit: Sorry if this is in the wrong section, did not know where to put it...
The fix that i have tried is to do a fresh install of the entire game, (remove anything related to Castle Story + reinstall) but this did not help...
Edit: Sorry if this is in the wrong section, did not know where to put it...
Comments
Hey guys!
Sorry to hear you're having trouble with the multiplayer - that shouldn't happen. We're going to need some more info to help you out.
- Which OS are you using?
- Do you have any VPNs installed such as Hamachi, EvolveHQ, Tunngle, etc?
- What kind of crash is it? Does it "freeze" your game/Steam or does it immediately close both without any errors?
- Does it only happen with Workshop maps or even official ones? Or maybe only UGC ones?
Thank you!
This bug has nothing to do with your OS. It will happen regardless of whether you are on Windows 7 or Windows 10.
The temporary fix is to run the game through the .exe in your Steam folder, instead of through your Steam library. Go to your Steam folder > Castle Story and run the game's .exe as an Administrator (right-click the .exe and Run as Administrator).