Suggestions for CS

1. Make the world randomly generated like Minecraft. It doesn't has to be endless, but a different island everytime would be fun for a change.
2. Make the trees regrow. When you are building something huge out of wood the possibility of running out of wood is pretty huge.
3. Don't make the big guys so overpowered. When defending with lots of warriors, one or two big corruptrons can easily take out 10 warriors when pathfinding issues also kicks in.
4. Improve archers aim and stop them from missing or shooting my warriors in the back
5. Open up Castle Story for the steam workshop. People will be creating mods themselves which in turn saves you guys lots of time coding new stuff. We can help eachother out that way
6. Change the multiplayer to something more like Fifa or CoD. When you click multiplayer you just select a map and gamemode and it starts searching for matches. The way its done now makes sure no one will be playing against eachother.

Thanks for you attention, keep up the good work!

Comments

  • ShatojonShatojon Administrator Developer Backer Wiki Editor
    Hey Robert, thank you for taking the time to post some suggestions. :smiley:

    I can't promise anything concerning the randomly generated worlds.. that would be a major change/rework of the core mechanics of Castle Story. However, I can tell you that a world editor is coming and that might scratch your itch for more varied playgrounds for your Bricktrons!

    There are definitely plans for trees!

    When it comes to balancing friendlies and enemies, this is a constant and active effort on our part. We actually playtest almost every single day, not always for balancing, but it's definitely something that we'll notice.

    There are talks in the studio for Steam Workshop support, buuuuuut I can't promise or elaborate on that for now.

    Multiplayer has been thoroughly fluidified in future updates, you just wait and see. :grin:
  • Okay, thanks for the quick reaction! Appriciate it!
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