Shatojon
About
- Username
- Shatojon
- Joined
- Visits
- 2,166
- Last Active
- Roles
- Administrator
Comments
-
Hey Bbnut, I'm trying it on my side ; there's nothing to tell you visually that the mute is toggled on or off (which is an issue) but the sound does mute and unmute on my side.
-
Oh, destroying stockpiles entirely requires the help of your Bricktrons. Same way you would destroy bricks or any other object.
-
Hey Dan, You could download Speccy - it's a software that shows you your specs in a nice, easy window. It's free. http://filehippo.com/download_speccy Click "Download Latest Version" at the top right, the big green button.
-
Updated!
-
Hey Bbnut59, Check out these steps; https://steamcommunity.com/app/227860/discussions/1/365172547937124646/
-
I'm not sure what you mean? That tool is available when you open a task.
-
No, sorry. It was sort of "faked" for the purposes of the trailer. There were lots of "Germain don't attack me right now!" and "Shatojon spawn a barrel and throw it at Gab the camera is right over his base!" etc. :P
-
Hey Dan, That's entirely my mistake. We've removed that from the options since it wasn't necessary anymore. I see that you're playing in a very small resolution though - what are your PC specs?
-
Hey Saltymouse, I'd definitely appreciate some clarification on the Corruptrons not destroying anything purposeful. The design of Invasion is for lasts to be never ending and see how long you can last for, yes. When it comes to performance, we're …
-
I don't think there were any plans for the stockpiles. If we allow it for Bricktrons we'd probably allow it for Knights too. Regardless, it was just a prototype. We need to rework the catapult as a whole before we start adding features to it.
-
Cool idea. Did you know that in french, these are called "meurtrières"? That essentially translates to "murder holes".
-
Hey Danball, Can you show me a screenshot of your Options > Graphics menu?
-
Thank you for the heads up, I'm going to forward this to our QA.
-
Howdy! We have a thread just for this; http://forums.castlestory.net/discussion/6693/wikis-to-do It wouldn't hurt to have a second-story / plug bricks tutorial.
-
I'll forward this to our QA, thank you.
-
Wow. I'll forward this to our QA. Thank you!
-
Yep! https://streamable.com/zkirk "None" will disable all existing stockpiles from this task. The "New" toggle will decide whether stockpiles built after this task was placed will be automatically added to the task's allowed stockpiles or not. "On …
-
Did you see the bad-ass timelapse of Conquest we put in the 0.8 trailer? Check this video at 1:29
-
Hey! Definitely an idea we've heard a few times. We prototyped a version of this internally but there are lots of challenges to make it work right. Check out this video starting 1:35.
-
Hey WakVII and Raggedworm, Assuming you're both on Windows, can you please navigate to "C:\Users\\AppData\Local\Temp\Castle Story\Logs". If you don't know how, follow these steps; - Click start - Type "Run" and open the Run Windows application. -…
-
Awesome! Thank you.
-
Thank you, forwarded to QA!
-
Thank you! The save file is particularly helpful.
-
Hey Krix, That didn't work. Maybe try uploading on www.imgur.com ?
-
Hey Michael, welcome Glad you're enjoying the game and thank you for your suggestions post.
-
Thank you Nedioca!
-
Thanks THP!
-
Hey Raggedworm, - Are you both on the same version of the game? ( Check the bottom right ) - Are you using a UGC Workshop map, or one of the official maps? - Are you both using wired internet connection or playing over Wi-Fi? - Are you joining eac…
-
Hey Raggedworm! This is a highly requested suggestions and we've taken note. Thank you.
-
Thanks TTTV, that bug is documented.