Shatojon
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- Shatojon
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Comments
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Thank you for sharing!
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Thank you for reporting this Stenpett, we're looking into it.
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Merci! Je partage avec nos devs.
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Hey, that's really awesome. Thank you for sharing.
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Yup, highly requested feature - we're looking into it. Thank you!
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So the catapult works this way; 1- build catapult 2- build explosive barrels 3- watch as the Bricktrons automatically begin loading barrels into the catapult. 4- select catapult and right-click to aim. If you aim too close or too far, it won't work…
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Hey Auxiom, When you start lagging like that, can you please save, close the game entirely ( to desktop ) then return to the game and load your save? Tell me how that goes. Thank you.
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Haha.. glad to hear that's fixed for you Auxiom
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Hey vet, Could you try a fresh reinstall? https://sauropodstudio.zendesk.com/hc/en-us/articles/218389798-How-to-do-a-fresh-reinstall-of-Castle-Story-Crashes-Crash-
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Thank you for reporting!
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Thank you!
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Ahh I see, okay. Noted, thank you
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Hey Matthew, you can change most hotkeys in the options. Let me know if that helps. Thank you for your suggestions
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Oh that's odd. Any chance we could schedule a Teamviewer session with him? I'm not sure what to say - the logs should definitely be there if he's installed and launched the game at least once.
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Hey Benstriker, Seems like on Linux, the logs are here; ~/.config/unity3d/Sauropod Studio/Castle Story/Player.log
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Hi Jaidens, You still can. You will get more wisps by killing Corruptrons and over time.
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Hey Andris, Definitely looks like old corrupted files. Please try a fresh reinstall; https://sauropodstudio.zendesk.com/hc/en-us/articles/218389798-How-to-do-a-fresh-reinstall-of-Castle-Story-Crashes-Crash-
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Capture Wards do not need pylons or energy. They used to, but during our playtests we found out it made capturing shards disproportionately difficult. The idea behind capture wards is to force you to defend and/or build defenses around your shards, …
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Thank you Tommai, forwarded this to QA.
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Hi tommai, unfortunately that would be very time consuming. Every single thread is read, no exceptions. Thank you!
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Thanks THP, I've forwarded this to QA.
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Hey, welcome!
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Is this a 100% reproduction? I can't seem to reproduce it no matter how hard I try.
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Can you guys please make auto assign for bricktrons an option. Makes it hard to keep progress of tasks, because i try to make my mines and landscapes part of the build and bricktrons always switching around and dropping resources everywhere. Hey Bu…
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If you didn't use your Kickstarter e-mail, open a support ticket on support.castlestory.net and we'll look into it.
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Hey britton, Sorry for the late reply, I was asking around the studio to get you a concise answer. The game is crashing when the time comes to render the graphics. - What are your PC specs? - Are your graphics card drivers up to date? - Can you t…
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That usually means there's a voxel empty in the ground where you're trying to build it. Try putting a half brick there.