Katonda
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- Username
- Katonda
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Comments
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It was in Conquest. I don't think the bugs were map specific... we had some issues with immortal corruptrons and the cursor bug which made life difficult. I think the space around some of the crystals on the left path might have been a bit tight sin…
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When I opened the map the floor was only one unit thick. This means units will fall through the ground if they dig at all or if there are explosions. Also, if they can't dig you won't be able to make a bridge to the other islands due to the limitati…
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Hi Abe, A few pointers you should fix before people can play this: There is no floor! Make sure to use the floor tool or people cannot make quarries. On a similar note: without a floor players cannot build bridges across to the other side since…
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We had a go at this map in multiplayer 2 players vs. curroptrons in the first version of the map. It was fun, but because of a few bugs we weren't able to get very far. I will try to test the new version soon, hopefully with less points to control i…
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I tested this map in coop with a buddy and the AI was behaving a bit weird. I'm not sure if it's because of all of the crystals or because the bases are so close, but they spent a lot of time just walking around aimlessly and not capturing or attack…
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Just played this map on multiplayer with 4 people on normal difficulty. It was a lot of fun!
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We had a go at a test run! I have made a few notes for some changes to the map. The larger battles weren't the smoothest and one person disconnected and couldn't rejoin the match. We were all able to recruit past our limits and we weren't sure how s…