Summoner's Rift - League of Legends Inspired Map [Conquest | Invasion | Sandbox] [2 Player/Teams]

Hello everyone!

I made another video game inspired map! This time based on League of Legends. This map supports all current game modes, and multiplayer!

I would greatly appreciate any constructive criticism. I want these maps to be the best they can be!

Enjoy

Comments

  • ShatojonShatojon Administrator Developer Backer Wiki Editor
    Absolutely loving your maps, GIPritchard! Thank you for sharing. :)

    Are you editing the heightmap in a photo editing software by any chance? :D
  • I'm worried the game lengths might get a bit extreme with how many crystals there are.
  • GIPritchardGIPritchard Member
    edited July 2016
    HQDefault said:

    I'm worried the game lengths might get a bit extreme with how many crystals there are.

    I have been doing some play testing in Conquest mode. It takes a REALLY long time to beat on normal. There are 25 crystals right now. I will probably post an updated version with some of the
    lane crystals removed as well as red and blue buff crystals removed.

    That would bring the total down to 15. Much more manageable. Thanks for the feedback!
  • Summoner's Rift v1.1

    Changes:
    ---Conquest---
    + Too many capture points! Reduced crystals from 25 to 15
    ---General---
    + Minor map changes based on play testing
  • We had a go at this map in multiplayer 2 players vs. curroptrons in the first version of the map. It was fun, but because of a few bugs we weren't able to get very far. I will try to test the new version soon, hopefully with less points to control it will be smoother.
  • Thanks for checking out the map! :smiley:

    Did you try Co-Op in Invasion or Conquest? What other bugs did you notice? I want to make sure my maps are the best they can be!
  • It was in Conquest. I don't think the bugs were map specific... we had some issues with immortal corruptrons and the cursor bug which made life difficult. I think the space around some of the crystals on the left path might have been a bit tight since I saw some corruptrons trying to smash the cliffs though that might have been an unrelated bug. I'm not sure what changes you made though, so I need to check out the new version.

    Feel free to check out a few of my maps too if you have some spare time. I'd love to play with you as well if you like.
  • GIPritchardGIPritchard Member
    edited July 2016
    okay cool, I was worried that they were map specific!

    You've made some great maps! I like King of the Hill a lot!

    I would definitely be down for some CastleStory multiplayer! My Steam name is the same as this one, lets figure out a time to play!

    http://steamcommunity.com/id/gipritchard
Sign In or Register to comment.