Statically linked SDL library doesn't work on Linux
donnereisen
Member
Hi,
it seems the executable is linked with SDL statically which doesn't work on recent Linux distributions. A temporary workaround to this Problem is to specify
SDL_DYNAMIC_API=/usr/lib/libSDL2-2.0.so.0.4.1
in the launch options for the game.
More can be read over there: https://hg.libsdl.org/SDL/file/7cbfd97f1430/docs/README-dynapi.md.
Thanks for supporting the Linux platform!
Note: Also this https://forums.castlestory.net/discussion/7290/statically-linked-sdl-library-doesnt-work-on-linux
it seems the executable is linked with SDL statically which doesn't work on recent Linux distributions. A temporary workaround to this Problem is to specify
SDL_DYNAMIC_API=/usr/lib/libSDL2-2.0.so.0.4.1
in the launch options for the game.
More can be read over there: https://hg.libsdl.org/SDL/file/7cbfd97f1430/docs/README-dynapi.md.
Thanks for supporting the Linux platform!
Note: Also this https://forums.castlestory.net/discussion/7290/statically-linked-sdl-library-doesnt-work-on-linux
Comments
I'll forward this to our devs, thank you!
this workaround is still needed to start the game, is there any fix in short sight?
And additionaly the launcher is not setting the launch options from STEAM, so the game has to be started from the command line instead.
Which distro are you using?