Corruptron Biome colours

Just wondering, has switching the colours of corruptrons due to different biome types ever been suggested or thought of? It could be a toggleable effect which could change the rock colour on corruptrons. Brown rock/grey rock (normal colour) for the forest maps, Yellow or red clay for the desert maps and slate or bluey rock for the snowy maps. or, if toggled off, would be the normal grey rock colour throughout. Would bring variety to the corruptrons instead of size. Just a thought because I know texturizing and recolouring assets can be hard.
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