New unit
KipeT
Member
in Suggestions
In this game there are archers, knights, crossbowmen, etc, but it would be even more interesting to add a new unit!
To keep you from messing with your head, I have a proposition for you.:
The game will add a horse! Yes, Horse!
Why and how you need it I came up with!Sharing my thoughts with you:
Example:
- Question. ..
- My answer ...
1) How or where to get it?
- It will appear as workers, but much longer... ie if after some time I have appeared in Invasion 5 nowych workers, during this time, you receive the horse.
2) Why is it needed?
- Good question, but I know the answer! The horse will perform 2 roles:
The first role is the Rider (new unit)
The second role is a cart that performs the function of a small peredvizhnogo warehouse,which in addition resources can carry a few units.
3) Why do you need Rider?
- The rider will be faster than Archer and Lancer. The rider will be used to catch up with the archers,who are running away, have time to shoot,but the spearmen will be more useful! Spearman is the perfect unit to fight them!
4) Why need a a Cart?
- To create a cart on which you can ride, you will need: a horse, a worker and the cart itself. Instead of working,which has few resources, and the cart can carry several, and besides the wagon speed will be more than the knights and thus, attack with the knights you can go faster (they become a little bit more mobile).
5) how will this affect the game?
- A new unit, and will be helpful against the always annoying archers, and betray more sense to do the lancers.
With respect KipeT_
To keep you from messing with your head, I have a proposition for you.:
The game will add a horse! Yes, Horse!
Why and how you need it I came up with!Sharing my thoughts with you:
Example:
- Question. ..
- My answer ...
1) How or where to get it?
- It will appear as workers, but much longer... ie if after some time I have appeared in Invasion 5 nowych workers, during this time, you receive the horse.
2) Why is it needed?
- Good question, but I know the answer! The horse will perform 2 roles:
The first role is the Rider (new unit)
The second role is a cart that performs the function of a small peredvizhnogo warehouse,which in addition resources can carry a few units.
3) Why do you need Rider?
- The rider will be faster than Archer and Lancer. The rider will be used to catch up with the archers,who are running away, have time to shoot,but the spearmen will be more useful! Spearman is the perfect unit to fight them!
4) Why need a a Cart?
- To create a cart on which you can ride, you will need: a horse, a worker and the cart itself. Instead of working,which has few resources, and the cart can carry several, and besides the wagon speed will be more than the knights and thus, attack with the knights you can go faster (they become a little bit more mobile).
5) how will this affect the game?
- A new unit, and will be helpful against the always annoying archers, and betray more sense to do the lancers.
With respect KipeT_
Comments
Arbalest>Archers>Knights=>Alchemists(due to friendly fire)>Halberdiers>Artificers
At least with this idea we can get something like
Cavalry>Archery units(outside of walls)
Halberdier>Cavalry
Knights>Halberdiers
Archery units>Knights
Archery units=>Halberdiers
Moreover the Knight's role as a generalist does not get depreciated due to the fact they have shields