Call to Arms Suggestion

It would be extremely helpful to the player if the player could set waypoint markers in some sort of task layer not un-like a blueprints layer; that, when "call to Arms" is activated from the Crystal, the Bricktrons would find the nearest available weapons and then start to fill the waypoint markers no differently than a job task. Only the task would only allow a single bricktron with a certain weapon set to occupy each waypoint task at a time. This would save the player a lot of micro management and frustration when time is of the essence!!!


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