Call to Arms Suggestion
Barber
Member
in Suggestions
It would be extremely helpful to the player if the player could set waypoint markers in some sort of task layer not un-like a blueprints layer; that, when "call to Arms" is activated from the Crystal, the Bricktrons would find the nearest available weapons and then start to fill the waypoint markers no differently than a job task. Only the task would only allow a single bricktron with a certain weapon set to occupy each waypoint task at a time. This would save the player a lot of micro management and frustration when time is of the essence!!!