Drop bags instead of rubble

I think it would be good, both for performance, and for sanity, if, when the bricktrons decide to be stupid OR get called to arms, instead of dumping a bunch of stuff all over the ground, they instead drop their bag. and then, after they are no longer armed, they return to the bag, pick it up, and continue whatever they were doing. This would mean less mess. And less faces to render, less physics objects to calculate. etc.

there should also be a button on the crystal radial menu to tell everyone (who wasn't armed when the call to arms went out) to return their weapon kits to the rack they got it from, and return to work. Its getting VERY tedious having to tell them to go back to what they were doing manually.


  • Fantastic idea. Bags of resources needs to be implemented.

    The second idea is actually wanted by everyone, and is something the studio is actively trying to achieve, however the systems in place currently do not allow for it to work, and so it's still a work in progress.
  • CastleBuilderCastleBuilder Member
    edited August 2017
    Agree with this idea, but additionally I think the planks should be dropped neatly tied with a knot and stone bricks be left as is.

    Edit: Forgot to mention that the reason why is simply for simple identification purposes. Hell additionally you could have the bags slightly opened up to reveal their contents to make this easier too.
  • Good one
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