The ability to choose starting location in a game map (when playing solo)

I'm fed up with having to restart the game over and over just so I can start at the same damn crystal that I failed at last go around. Can we PLEASE have a choice what our home crystal?

Comments

  • I believe being able to choose the starting Crystal would be a nice feature addition.
  • I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).
  • I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).

    The main issue with not being able to choose for me is, if I create a map, or edit a map to my liking, I want to be able to play it as it was intended. I don't want to be halfway across the map while my friend is in his intended location. That doesn't make sense.
  • I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).

    The main issue with not being able to choose for me is, if I create a map, or edit a map to my liking, I want to be able to play it as it was intended. I don't want to be halfway across the map while my friend is in his intended location. That doesn't make sense.
    In the case of editing a map, make it have one home crystal.
  • Then why not choose:
    * random
    * Crystal 1
    * Crystal 2
    * Etc
  • I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).

    Why is it picky for me to want to have another go at a victory under the same conditions where I previously failed? (Without having to reload the map 17 times. Yes 17 times. that's not hyperbole. Trying to restart my conquest game on the same crystal in one particular map took me 17 times to get it to random that same crystal. )

    I think random should be an option. But I think we should also be able to make the selection.
  • I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).

    The main issue with not being able to choose for me is, if I create a map, or edit a map to my liking, I want to be able to play it as it was intended. I don't want to be halfway across the map while my friend is in his intended location. That doesn't make sense.
    In the case of editing a map, make it have one home crystal.
    Because maybe you need to test the gameplay of a map designed for MP at each specific player starting location?
  • Thenos said:

    I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).

    Why is it picky for me to want to have another go at a victory under the same conditions where I previously failed? (Without having to reload the map 17 times. Yes 17 times. that's not hyperbole. Trying to restart my conquest game on the same crystal in one particular map took me 17 times to get it to random that same crystal. )

    I think random should be an option. But I think we should also be able to make the selection.
    Good idea. Being able to choose random or selecting a certain crystal would be a good feature. Here's what I think about randomness. Failure isn't caused by location. Sometimes, the problem is how you played the game. A strategy is a key thing in gameplay. I agree with having the option to make it random or not.

  • Thenos said:

    I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).

    Why is it picky for me to want to have another go at a victory under the same conditions where I previously failed? (Without having to reload the map 17 times. Yes 17 times. that's not hyperbole. Trying to restart my conquest game on the same crystal in one particular map took me 17 times to get it to random that same crystal. )

    I think random should be an option. But I think we should also be able to make the selection.
    Good idea. Being able to choose random or selecting a certain crystal would be a good feature. Here's what I think about randomness. Failure isn't caused by location. Sometimes, the problem is how you played the game. A strategy is a key thing in gameplay. I agree with having the option to make it random or not.
    Ask any military strategist in history, they will tell you that the terrain does make a huge difference. But to be specific to this game. tell me, would your defense strategy be exactly identical if you started at the center of Arecibo vs the top of mountain in Stepping Stones? If the terrain in this game is so inconsequential to you, then I feel sorry for how limited your experience of the game is.
  • Thenos said:


    Thenos said:

    I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).

    Why is it picky for me to want to have another go at a victory under the same conditions where I previously failed? (Without having to reload the map 17 times. Yes 17 times. that's not hyperbole. Trying to restart my conquest game on the same crystal in one particular map took me 17 times to get it to random that same crystal. )

    I think random should be an option. But I think we should also be able to make the selection.
    Good idea. Being able to choose random or selecting a certain crystal would be a good feature. Here's what I think about randomness. Failure isn't caused by location. Sometimes, the problem is how you played the game. A strategy is a key thing in gameplay. I agree with having the option to make it random or not.
    Ask any military strategist in history, they will tell you that the terrain does make a huge difference. But to be specific to this game. tell me, would your defense strategy be exactly identical if you started at the center of Arecibo vs the top of mountain in Stepping Stones? If the terrain in this game is so inconsequential to you, then I feel sorry for how limited your experience of the game is.
    My experience isn't limited, thank you very much. You're actually right. The terrain makes a difference. I'm not going to argue any longer. Let's not make any conflict. Though I still don't see why you have to reload the game to start at a different crystal. Here are some possibilities. I hope one of them is right.

    1. You want to experiment with different terrain.
    2. Your strategy is more superior in one terrain than the other.
    3. It gets boring doing the same crystal every time.

    Also...
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  • I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).

    The main issue with not being able to choose for me is, if I create a map, or edit a map to my liking, I want to be able to play it as it was intended. I don't want to be halfway across the map while my friend is in his intended location. That doesn't make sense.
    In the case of editing a map, make it have one home crystal.
    Because, this isn't a game I like to play Singleplayer. Conquest requires 2 crystals. Coop Conquest requires 3. I play Coop Conquest.

    Additionally,
    Both of you should quit fighting. Telling someone they are playing the game wrong is not how you discuss gameplay elements. Do not attack Thenos because he brought up issues with the randomness of the starting location. All maps, except a few like Kolibri are inherently asymmetrical. Care was put into the design to allow for equal starting gameplay, but that does not mean every map and every starting position is equal. For instance, the place I always end up starting in Kairos on Coop Conquest has two bottle necks which are far away from the home crystal. This makes it more difficult to get up defenses, compared to my friend who has two easy bottlenecks at his disposal.

    Also, @TheRedSwordsman, in response to your points:
    1. This is a very valid reason for implementing the ability to choose your starting location.
    2. This is a very valid reason for implementing the ability to choose your starting location.
    3. This is a very valid reason for implementing the ability to choose your starting location.

    Those are three additional reasons (on top of the original post's reason), for wanting this feature. If you want to add a counter point to why this feature should not be implemented, you should discuss why it would actually hurt gameplay, instead of how it would help gameplay.
  • I prefer the randomness of our home crystal. Tbh, I just think you're being picky (no offense).

    The main issue with not being able to choose for me is, if I create a map, or edit a map to my liking, I want to be able to play it as it was intended. I don't want to be halfway across the map while my friend is in his intended location. That doesn't make sense.
    In the case of editing a map, make it have one home crystal.
    Because, this isn't a game I like to play Singleplayer. Conquest requires 2 crystals. Coop Conquest requires 3. I play Coop Conquest.

    Additionally,
    Both of you should quit fighting. Telling someone they are playing the game wrong is not how you discuss gameplay elements. Do not attack Thenos because he brought up issues with the randomness of the starting location. All maps, except a few like Kolibri are inherently asymmetrical. Care was put into the design to allow for equal starting gameplay, but that does not mean every map and every starting position is equal. For instance, the place I always end up starting in Kairos on Coop Conquest has two bottle necks which are far away from the home crystal. This makes it more difficult to get up defenses, compared to my friend who has two easy bottlenecks at his disposal.

    Also, @TheRedSwordsman, in response to your points:
    1. This is a very valid reason for implementing the ability to choose your starting location.
    2. This is a very valid reason for implementing the ability to choose your starting location.
    3. This is a very valid reason for implementing the ability to choose your starting location.

    Those are three additional reasons (on top of the original post's reason), for wanting this feature. If you want to add a counter point to why this feature should not be implemented, you should discuss why it would actually hurt gameplay, instead of how it would help gameplay.
    First of all, I didn't attack him. I just told him my honest opinion. I wasn't trying to be offensive. He can have the ability to select it. Honestly, it would be a feature to be added in a future update. I just wouldn't use it (unless I wanted to experiment). I'm not going to fight anymore. Conversation ended. We are friends now (I hope). If we aren't, then sorry.
  • LoL.

    Nice discussion but just irrelevant.

    There are people who think this could be a nice if not a necessary addition, because they actually want to use it, but it's not there, so bad luck right now.

    And there are people who just wouldn't want to use it and would ignore it if it would be there, which it isn't.

    Long story short: Give us the ability to choose and EVERYONE is happy. ;)

    Maybe as a sort of minimap where the players can (or not) choose a certain starting location.

    So, I'm with it in any way. Period. : :p


  • Yeah, it does seem silly to have such large maps, and yet only one starting location is available.
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