My personal additions I'd like to see
avatera64
Member
in Suggestions
Things I'd like to see. Now some of these are outlandish, but food for thought you know.
Draw bridges, might not work too well with the current set of corruptons since I could just dig trenches and they'd be SOL
More corruptons/Brickton varient and classes. Someone mentioned it in the mega-thread, but something like a priest, a mage, maybe upgrades for workers. Look up the game fat princess and you could follow a bit of how they did they classes. (Archer gets upgraded and becomes musketeer, Knight upgrades and gets a charge, etc etc). If you're going to show brickton love, show corruptons some too, generic runners are fun and all, but could use more. some dark mages, archers or such.
Other brickton societies. Maybe on bigger maps have other bricktons AI controlled maybe some base knights and archers, and some workers with a pre-designed build queue. They don't need to make more guys, or expand, but it's be neat. Plus I could actually have a use for a catapult in PvE.
More jobs, the forge may need to do more, might be able to assign priests to do something more than healing. Basically have a society for my bricktons to work in farming and such. (Automated minecraft sounds fun to me, but a lot to ask for)
More wood, and make wood easier to work with. I love wood and wooden pathways in my structures, but it could use some work. I want a wood cabin
Mobile siege weapons, ballistas, catapults with wheels, cannons.
More pylons and crystals/More defensive structures. Maybe a crystal that slows the speedy corruptons, or that does AoE. Maybe let these get upgraded too, so like an upgraded sentinel becomes a laser turret, heal pylon gets bigger AoE and stronger, maybe buffs while you're inside of it. Some defensive structures being like pots of molten metal, arrow carts, mounted ballistas, and battering rams for large gates.
Consolidation or more work orders. so a work order to group all your resources of the same kind into slots that are only partly used, or maybe a trench order (I'd love a trench since I can't have a moat)
Ladders and wooden stairs (maybe slap them on walls stone or plugs with boards)
Research, can't go right into muskets or magic, perhaps need a brickton to research it and it needs supplies, special ores or a corrupton heart for dark magic.
Siege game mode, two ways of doing this, either you have a pre-built castle (can get some from the workshop) and you have to deal with a siege, or you have to siege a castle that has a hellish defense to deal with, maybe get attacked by occasional bricktons. (good PvP mode.)
Those are some food for thought ideas, obviously I could go on, but we get into the realm of unreal at that point. Even some of these are outlandish.
Draw bridges, might not work too well with the current set of corruptons since I could just dig trenches and they'd be SOL
More corruptons/Brickton varient and classes. Someone mentioned it in the mega-thread, but something like a priest, a mage, maybe upgrades for workers. Look up the game fat princess and you could follow a bit of how they did they classes. (Archer gets upgraded and becomes musketeer, Knight upgrades and gets a charge, etc etc). If you're going to show brickton love, show corruptons some too, generic runners are fun and all, but could use more. some dark mages, archers or such.
Other brickton societies. Maybe on bigger maps have other bricktons AI controlled maybe some base knights and archers, and some workers with a pre-designed build queue. They don't need to make more guys, or expand, but it's be neat. Plus I could actually have a use for a catapult in PvE.
More jobs, the forge may need to do more, might be able to assign priests to do something more than healing. Basically have a society for my bricktons to work in farming and such. (Automated minecraft sounds fun to me, but a lot to ask for)
More wood, and make wood easier to work with. I love wood and wooden pathways in my structures, but it could use some work. I want a wood cabin
Mobile siege weapons, ballistas, catapults with wheels, cannons.
More pylons and crystals/More defensive structures. Maybe a crystal that slows the speedy corruptons, or that does AoE. Maybe let these get upgraded too, so like an upgraded sentinel becomes a laser turret, heal pylon gets bigger AoE and stronger, maybe buffs while you're inside of it. Some defensive structures being like pots of molten metal, arrow carts, mounted ballistas, and battering rams for large gates.
Consolidation or more work orders. so a work order to group all your resources of the same kind into slots that are only partly used, or maybe a trench order (I'd love a trench since I can't have a moat)
Ladders and wooden stairs (maybe slap them on walls stone or plugs with boards)
Research, can't go right into muskets or magic, perhaps need a brickton to research it and it needs supplies, special ores or a corrupton heart for dark magic.
Siege game mode, two ways of doing this, either you have a pre-built castle (can get some from the workshop) and you have to deal with a siege, or you have to siege a castle that has a hellish defense to deal with, maybe get attacked by occasional bricktons. (good PvP mode.)
Those are some food for thought ideas, obviously I could go on, but we get into the realm of unreal at that point. Even some of these are outlandish.