Task first, stockpiles later.
Remixful
Member
What do you do if your Bricktron(s) is standing around and can't find a stockpile to use? You either drop their load on the ground or create a stockpile. Why are your Bricktrons standing around and waiting in the first place? Why are your Bricktrons prioritizing hauling over continuing the task given? Bricktrons should be focusing on their task if no stockpiles are available.
How would this work? Well, let's say I wanted to create a quarry and don't want to collect anymore stone because I have enough already. So, my Bricktron working on the quarry will think in it's head - Are there any stockpiles assigned to my task? Do any of the stockpiles assigned to my task allow stone in them and is there enough space in them? If the answer is answer to these are no, the Bricktron should not be collecting stone in the first place.
Why do you want this?
TL;DR: Bricktrons should not collect resources if they can't find a stockpile to use from the stockpiles assigned to the task and should continue working on the task given.
How would this work? Well, let's say I wanted to create a quarry and don't want to collect anymore stone because I have enough already. So, my Bricktron working on the quarry will think in it's head - Are there any stockpiles assigned to my task? Do any of the stockpiles assigned to my task allow stone in them and is there enough space in them? If the answer is answer to these are no, the Bricktron should not be collecting stone in the first place.
Why do you want this?
- You don't actually want to collect resources from a task for whatever reason
- You need to get a task done quickly and want Bricktrons to focus on stockpiling last
- You want to have one Bricktron doing whatever task assigned and have another Bricktron clean up the resources.
TL;DR: Bricktrons should not collect resources if they can't find a stockpile to use from the stockpiles assigned to the task and should continue working on the task given.
Comments
When stockpiles are removed/destroyed, it drops what was stored.
Right click a Bricktron and have a "return load to stockpile" option in the radial menu so the selected Bricktron(s) returns it's load to the nearest stockpile.
btw: Is there a lot more Iron and a lot less Brim since 0.8?