Mosaic 1.0 [Invasion | Single Player | Small] - Lots of Pictures!
Katonda
Member
in Map Making
This is my first map created using the World Editor in Castle Story 0.7!
Intro:
Suited for invasion, this symmetric map with 16 enemy spawn points will test the player's ability to use choke points and forward scouts to defend their central base! The starting position is naturally defensible to compensate in early game for the difficulty of dealing with an enemy that can come from all sides!
Tips:
Clear the mines from the surrounding forest to access the resources you will desperately need! Dig trenches and build walls to direct your enemy. You will need to use the terrain to successfully hold back the enemy. Unless you deploy forward scouts to the tops of the cliffs, you will not know where the enemy is coming from until it is too late!
Try hard mode for a real challenge!
Let me know what you like/dislike about the map! I will make updates based on user feedback.
Intro:
Suited for invasion, this symmetric map with 16 enemy spawn points will test the player's ability to use choke points and forward scouts to defend their central base! The starting position is naturally defensible to compensate in early game for the difficulty of dealing with an enemy that can come from all sides!
Tips:
Clear the mines from the surrounding forest to access the resources you will desperately need! Dig trenches and build walls to direct your enemy. You will need to use the terrain to successfully hold back the enemy. Unless you deploy forward scouts to the tops of the cliffs, you will not know where the enemy is coming from until it is too late!
Try hard mode for a real challenge!
Let me know what you like/dislike about the map! I will make updates based on user feedback.
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