Update 0.6.1: Hot fix for invasion mode
BenSauropodStudio
Administrator
in Updates
Good Monday everybody!
We got a lot of feedback from you this weekend, and we noticed that an error slipped by in the balancing of the Invasion mode (formerly survival). Something about Bricktrons costing up to 10 times too much. We heard you! We apologize for the inconvenience.
Here are the fixes:
Normal difficulty: Bricktron cost reduced to 1 down from 10
Normal difficulty: Bricktron cost multiplier reduce to 1.25 down from 2
Hard difficulty: Bricktron cost multiplier reduce to 1.25 down from 2
Let us know if it works better now!
Thanks!
- Team Sauropod
We got a lot of feedback from you this weekend, and we noticed that an error slipped by in the balancing of the Invasion mode (formerly survival). Something about Bricktrons costing up to 10 times too much. We heard you! We apologize for the inconvenience.
Here are the fixes:
Normal difficulty: Bricktron cost reduced to 1 down from 10
Normal difficulty: Bricktron cost multiplier reduce to 1.25 down from 2
Hard difficulty: Bricktron cost multiplier reduce to 1.25 down from 2
Let us know if it works better now!
Thanks!
- Team Sauropod