Initialize engine version: 5.3.3f1 (910d71450a97) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [aticfx32.dll 8.17.10.1404] Renderer: AMD Radeon HD 5700 Series Vendor: ATI VRAM: 1015 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=1 INTZ=1 NULL=1 RESZ=1 SlowINTZ=1 Begin MonoManager ReloadAssembly Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\brix-common.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\brix-common.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Brix.Core.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Brix.Core.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\ArabicSupport.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\ArabicSupport.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\log4net.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\log4net.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Mono.Nat.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Mono.Nat.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\MoonSharp.Interpreter.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\MoonSharp.Interpreter.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\PowerCollections.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\PowerCollections.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\MouseLibWin.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\MouseLibWin.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\ProMouseDll.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\ProMouseDll.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Rewired_Core.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Rewired_Core.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Smooth.Foundations.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Smooth.Foundations.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\StateMachine.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\StateMachine.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\SuperSocket.ClientEngine.Common.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\SuperSocket.ClientEngine.Common.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\SuperSocket.ClientEngine.Core.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\SuperSocket.ClientEngine.Core.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\SuperSocket.ClientEngine.Protocol.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\SuperSocket.ClientEngine.Protocol.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\SuperSocket.ClientEngine.Proxy.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\SuperSocket.ClientEngine.Proxy.dll into Unity Child Domain Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\WebSocket4Net.dll (this message is harmless) Loading D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\WebSocket4Net.dll into Unity Child Domain - Completed reload, in 0.527 seconds Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\System.dll (this message is harmless) desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initializing input. XInput1_3.dll not found. Trying XInput9_1_0.dll instead... Input initialized. Initialized touch support. Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\System.Configuration.dll (this message is harmless) Logging configured using file at 'Info/logging.xml' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) UnloadTime: 0.797006 ms DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) Non platform assembly: data-0D818010 (this message is harmless) Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/data-0D818010.dll Non platform assembly: data-0D99F450 (this message is harmless) Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/data-0D99F450.dll Non platform assembly: data-12B24020 (this message is harmless) Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/data-12B24020.dll Rewired: Searching for compatible XInput library... Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\xinput1_3.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_3.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_3 Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\xinput1_3 Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_3 Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\libxinput1_3.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/libxinput1_3.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\xinput1_2.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_2.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_2 Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\xinput1_2 Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_2 Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\libxinput1_2.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/libxinput1_2.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\xinput1_1.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_1.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_1 Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\xinput1_1 Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/xinput1_1 Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/libxinput1_1.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\libxinput1_1.dll Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/libxinput1_1.dll Rewired: Found Xinput1_4.dll. [WARNING] Rewired: The version of XInput (Xinput1_4.dll) detected on your system does not support the detection of non-gamepad XInput devices. Input will still function, but all features may not be available. See the documentation for required dependencies. Exception: Callback number not found for struct Steamworks.P2PSessionState_t at Steamworks.CallbackIdentities.GetCallbackIdentity (System.Type callbackStruct) [0x00000] in :0 at Steamworks.Callback`1[Steamworks.P2PSessionState_t].BuildCCallbackBase () [0x00000] in :0 at Steamworks.Callback`1[Steamworks.P2PSessionState_t]..ctor (Steamworks.DispatchDelegate func, Boolean bGameServer) [0x00000] in :0 at Steamworks.Callback`1[Steamworks.P2PSessionState_t].Create (Steamworks.DispatchDelegate func) [0x00000] in :0 at Brix.Game.Network.SteamManager.OnEnable () [0x00000] in :0 (Filename: Line: -1) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WwiseUnity: Setting base SoundBank path to D:\Steam\steamapps\common\Castle Story\Castle Story_Data\StreamingAssets\.\Windows\ (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\System.Data.dll (this message is harmless) DirectoryNotFoundException: Directory 'D' not found. at System.IO.Directory.GetFileSystemEntries (System.String path, System.String searchPattern, FileAttributes mask, FileAttributes attrs) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path, System.String searchPattern) [0x00000] in :0 at System.IO.Directory.GetFiles (System.String path) [0x00000] in :0 at Legitimizer.GenerateOneHashForAllFilesIn (System.String path) [0x00000] in :0 at Legitimizer.GameModeIsLegit (System.String gameModePath) [0x00000] in :0 at ThirdParty.GameAnalytics.GameAnalyticsProcesser.GameModeLoaded (ThirdParty.GameAnalytics.GameAnalyticsStore store) [0x00000] in :0 at ThirdParty.GameAnalytics.GameAnalyticsProcesser+c__AnonStorey2B8.<>m__974 () [0x00000] in :0 at ThirdParty.GameAnalytics.GameAnalyticsProcesser.ProcessStore (ThirdParty.GameAnalytics.GameAnalyticsStore store) [0x00000] in :0 at ThirdParty.GameAnalytics.GameAnalyticsManager.ProcessStore (ThirdParty.GameAnalytics.GameAnalyticsStore _store) [0x00000] in :0 at ThirdParty.GameAnalytics.GameAnalyticsManager.PushPreviousUnpushedStore () [0x00000] in :0 at ThirdParty.GameAnalytics.GameAnalyticsManager..ctor (System.String dataPath, System.String timeStampPath) [0x00000] in :0 at GameAnalyticsGameObject.Init () [0x00000] in :0 at GameAnalyticsGameObject.Awake () [0x00000] in :0 (Filename: Line: -1) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\System.Transactions.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Mono.Data.Tds.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Mono.Security.dll (this message is harmless) RearViewMirror: Had to look through every assembly for [Newtonsoft.Json.Serialization.DefaultReferenceResolver, Newtonsoft.Json, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) NullReferenceException: Object reference not set to an instance of an object at Brix.Lua.LuaDriver.Start () [0x00000] in :0 (Filename: Line: -1) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 374) Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/libc Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/.\libc Fallback handler could not load library D:/Steam/steamapps/common/Castle Story/Castle Story_Data/Mono/libc The referenced script on this Behaviour (Game Object 'Tests') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'SmallCrystal') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'Canvas') is missing! (Filename: Line: 1655) The referenced script on this Behaviour (Game Object 'SmoothDisposer') is missing! (Filename: Line: 1655) Unloading 13 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 28.622932 ms Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 160787. Total: 442.347961 ms (FindLiveObjects: 14.437984 ms CreateObjectMapping: 3.966655 ms MarkObjects: 423.522247 ms DeleteObjects: 0.419940 ms) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\UnityScript.dll (this message is harmless) NullReferenceException: Object reference not set to an instance of an object at Brix.Lua.LuaDriver.Start () [0x00000] in :0 (Filename: Line: -1) The referenced script on this Behaviour (Game Object 'SmoothDisposer') is missing! (Filename: Line: 1655) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 45.123104 ms Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Boo.Lang.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Managed\UnityScript.Lang.dll (this message is harmless) NullReferenceException: Object reference not set to an instance of an object at Brix.Engine.Voxel.GetVoxelHandle (XYZ index) [0x00000] in :0 at Brix.Engine.Voxel.GetID (XYZ position) [0x00000] in :0 at Brix.Engine.Voxel.GetBlockInfo (XYZ position) [0x00000] in :0 at Brix.Engine.Voxel.GetTerrainBlockData (XYZ position) [0x00000] in :0 at Brix.Engine.Voxel.GetVoxel (XYZ position) [0x00000] in :0 at Brix.Game.Rules.TerrainRules.CanDigAt (Vector3 v3) [0x00000] in :0 at Brix.Input.CursorController.m__781 () [0x00000] in :0 at Brix.Input.CursorState.m__788 (Brix.Game.AI.Nodes.BoolFunc c) [0x00000] in :0 at Smooth.Slinq.Slinq`2[Brix.Game.AI.Nodes.UtilityNodes+BoolFunc,Smooth.Slinq.Context.IListContext`1[Brix.Game.AI.Nodes.UtilityNodes+BoolFunc]].All (Smooth.Delegates.DelegateFunc`2 predicate) [0x00000] in :0 at Brix.Input.CursorState.Check () [0x00000] in :0 at Brix.Input.CursorState.m__78E () [0x00000] in :0 at Brix.External.Signals.Signal.Invoke () [0x00000] in :0 at RadialLayoutGroup.Update () [0x00000] in :0 (Filename: Line: -1) Unloading 184 unused Assets to reduce memory usage. Loaded Objects now: 168203. Total: 455.495880 ms (FindLiveObjects: 13.259317 ms CreateObjectMapping: 6.806325 ms MarkObjects: 434.882080 ms DeleteObjects: 0.547032 ms) Newtonsoft.Json.Serialization.DefaultSerializationBinder, Newtonsoft.Json, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) RearViewMirror: Had to look through every assembly for [Newtonsoft.Json.Utilities.ReflectionUtils, Newtonsoft.Json, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) InputModeController connected to UIGameObserver Signals (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 1 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (0) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (0) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (1) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 2 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (1) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (2) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (2) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 3 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (3) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (4) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (3) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 4 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (5) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (6) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (4) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (5) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (6) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4130843. ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New exterminate mission, at Crystal (3) (Brix.Lua.LuaDriver) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (7) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (8) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (7) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New exterminate mission, at Crystal (3) (Brix.Lua.LuaDriver) (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Minitron (9) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (8) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron(Clone) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) SetSyncVarGameObject GameObject Corruptron (9) (UnityEngine.GameObject) has a zero netId. Maybe it is not spawned yet? (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4194304. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4194304! Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 105431927B | peak: 0B | reserved: 121210907B [ ALLOC_TEMP_JOB ] used: 841653B | peak: 0B | reserved: 2097152B [ ALLOC_GFX ] used: 169302703B | peak: 0B | reserved: 177482715B [ ALLOC_CACHEOBJECTS ] used: 81872B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B Could not allocate memory: System out of memory! Trying to allocate: 4194304B with 16 alignment. MemoryLabel: GfxDevice Allocation happend at: Line:62 in Memory overview [ ALLOC_DEFAULT ] used: 105431927B | peak: 0B | reserved: 121210907B [ ALLOC_TEMP_JOB ] used: 841653B | peak: 0B | reserved: 2097152B [ ALLOC_GFX ] used: 169302703B | peak: 0B | reserved: 177482715B [ ALLOC_CACHEOBJECTS ] used: 81872B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 0B | peak: 0B | reserved: 0B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B (Filename: Line: 982) async texture load: failed to load ico_MoveTo from D:/Steam/steamapps/common/Castle Story/Castle Story_Data/resources.assets.resS ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) ******New defend mission, now 5 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3944475. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3901467. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3901467. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3901467. DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 3909659. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 3909659. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 3909659. ******New defend mission, now 6 (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 37) DynamicHeapAllocator allocation probe 1 failed - Could not get memory for large allocation 4012059. DynamicHeapAllocator allocation probe 2 failed - Could not get memory for large allocation 4012059. DynamicHeapAllocator allocation probe 3 failed - Could not get memory for large allocation 4012059. DynamicHeapAllocator allocation probe 4 failed - Could not get memory for large allocation 4012059. DynamicHeapAllocator out of memory - Could not get memory for large allocation 4012059! Could not allocate memory: System out of memory! Trying to allocate: 4012059B with 16 alignment. MemoryLabel: TempOverflow Allocation happend at: Line:170 in Memory overview [ ALLOC_DEFAULT ] used: 102136292B | peak: 0B | reserved: 119492608B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 2097152B [ ALLOC_GFX ] used: 169299787B | peak: 0B | reserved: 177482715B [ ALLOC_CACHEOBJECTS ] used: 81872B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 1120B | peak: 0B | reserved: 2097152B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B Could not allocate memory: System out of memory! Trying to allocate: 4012059B with 16 alignment. MemoryLabel: TempOverflow Allocation happend at: Line:170 in Memory overview [ ALLOC_DEFAULT ] used: 102136292B | peak: 0B | reserved: 119492608B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 2097152B [ ALLOC_GFX ] used: 169299787B | peak: 0B | reserved: 177482715B [ ALLOC_CACHEOBJECTS ] used: 81872B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 1120B | peak: 0B | reserved: 2097152B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B (Filename: Line: 982) Could not allocate memory: System out of memory! Trying to allocate: 4012032B with 16 alignment. MemoryLabel: TempJobAlloc Allocation happend at: Line:370 in Memory overview [ ALLOC_DEFAULT ] used: 102136292B | peak: 0B | reserved: 119492608B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 2097152B [ ALLOC_GFX ] used: 169299787B | peak: 0B | reserved: 177482715B [ ALLOC_CACHEOBJECTS ] used: 81872B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 1120B | peak: 0B | reserved: 2097152B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B Could not allocate memory: System out of memory! Trying to allocate: 4012032B with 16 alignment. MemoryLabel: TempJobAlloc Allocation happend at: Line:370 in Memory overview [ ALLOC_DEFAULT ] used: 102136292B | peak: 0B | reserved: 119492608B [ ALLOC_TEMP_JOB ] used: 0B | peak: 0B | reserved: 2097152B [ ALLOC_GFX ] used: 169299787B | peak: 0B | reserved: 177482715B [ ALLOC_CACHEOBJECTS ] used: 81872B | peak: 0B | reserved: 10485760B [ ALLOC_TYPETREE ] used: 1120B | peak: 0B | reserved: 2097152B [ ALLOC_PROFILER ] used: 0B | peak: 0B | reserved: 0B (Filename: Line: 982) Crash!!! SymInit: Symbol-SearchPath: '.;D:\Steam\steamapps\common\Castle Story;D:\Steam\steamapps\common\Castle Story;C:\WINDOWS;C:\WINDOWS\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'Kirkegaard' OS-Version: 10.0.10586 () 0x300-0x1 D:\Steam\steamapps\common\Castle Story\Castle Story.exe:Castle Story.exe (00B80000), size: 17842176 (result: 0), SymType: '-exported-', PDB: 'D:\Steam\steamapps\common\Castle Story\Castle Story.exe', fileVersion: 5.3.3.3441 C:\WINDOWS\SYSTEM32\ntdll.dll:ntdll.dll (77330000), size: 1552384 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\SYSTEM32\ntdll.dll', fileVersion: 10.0.10586.306 C:\WINDOWS\system32\KERNEL32.DLL:KERNEL32.DLL (74F20000), size: 614400 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNEL32.DLL', fileVersion: 10.0.10586.0 C:\Program Files\AVG\Av\avghookx.dll:avghookx.dll (6B5C0000), size: 192512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\AVG\Av\avghookx.dll', fileVersion: 16.91.0.7688 C:\WINDOWS\system32\KERNELBASE.dll:KERNELBASE.dll (74910000), size: 1568768 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\KERNELBASE.dll', fileVersion: 10.0.10586.494 C:\WINDOWS\system32\GDI32.dll:GDI32.dll (77190000), size: 1396736 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\GDI32.dll', fileVersion: 10.0.10586.420 C:\WINDOWS\system32\USER32.dll:USER32.dll (75900000), size: 1277952 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\USER32.dll', fileVersion: 10.0.10586.306 C:\WINDOWS\system32\ADVAPI32.dll:ADVAPI32.dll (753B0000), size: 503808 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ADVAPI32.dll', fileVersion: 10.0.10586.63 C:\WINDOWS\system32\msvcrt.dll:msvcrt.dll (750C0000), size: 778240 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\msvcrt.dll', fileVersion: 7.0.10586.0 C:\WINDOWS\system32\sechost.dll:sechost.dll (757C0000), size: 278528 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\sechost.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\RPCRT4.dll:RPCRT4.dll (75A60000), size: 794624 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\RPCRT4.dll', fileVersion: 10.0.10586.494 C:\WINDOWS\system32\WS2_32.dll:WS2_32.dll (75810000), size: 389120 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\WS2_32.dll', fileVersion: 10.0.10586.420 C:\WINDOWS\system32\ole32.dll:ole32.dll (76F30000), size: 962560 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\ole32.dll', fileVersion: 10.0.10586.494 C:\WINDOWS\system32\combase.dll:combase.dll (75480000), size: 1822720 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\combase.dll', fileVersion: 10.0.10586.103 C:\WINDOWS\system32\bcryptPrimitives.dll:bcryptPrimitives.dll (74AB0000), size: 360448 (result: 0), SymType: '-exported-', PDB: 'C:\WINDOWS\system32\bcryptPrimitives.dll', fileVersion: 10.0.10586.420 C:\WINDOWS\system32\SHLWAPI.dll:SHLWAPI.dll (75430000), size: 282624 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\SHLWAPI.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\SHELL32.dll:SHELL32.dll (75B30000), size: 20963328 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\SHELL32.dll', fileVersion: 10.0.10586.494 C:\WINDOWS\system32\cfgmgr32.dll:cfgmgr32.dll (748D0000), size: 225280 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\cfgmgr32.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\windows.storage.dll:windows.storage.dll (74150000), size: 5218304 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\windows.storage.dll', fileVersion: 10.0.10586.494 C:\WINDOWS\system32\kernel.appcore.dll:kernel.appcore.dll (74080000), size: 49152 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\kernel.appcore.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\shcore.dll:shcore.dll (75640000), size: 577536 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\shcore.dll', fileVersion: 10.0.10586.494 C:\WINDOWS\system32\powrprof.dll:powrprof.dll (74090000), size: 278528 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\powrprof.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\profapi.dll:profapi.dll (740E0000), size: 61440 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\profapi.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\OLEAUT32.dll:OLEAUT32.dll (75300000), size: 598016 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\OLEAUT32.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\IMM32.dll:IMM32.dll (772F0000), size: 192512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\IMM32.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\HID.DLL:HID.DLL (73300000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\HID.DLL', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\VERSION.dll:VERSION.dll (71A40000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\VERSION.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\OPENGL32.dll:OPENGL32.dll (55910000), size: 917504 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\OPENGL32.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\WINMM.dll:WINMM.dll (72AD0000), size: 147456 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WINMM.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\MSACM32.dll:MSACM32.dll (50EF0000), size: 98304 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSACM32.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\DNSAPI.dll:DNSAPI.dll (72DB0000), size: 540672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DNSAPI.dll', fileVersion: 10.0.10586.212 C:\WINDOWS\system32\NSI.dll:NSI.dll (757B0000), size: 28672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\NSI.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL:IPHLPAPI.DLL (71A70000), size: 192512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\IPHLPAPI.DLL', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\WINHTTP.dll:WINHTTP.dll (6ECC0000), size: 634880 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WINHTTP.dll', fileVersion: 10.0.10586.420 C:\WINDOWS\SYSTEM32\GLU32.dll:GLU32.dll (56400000), size: 151552 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\GLU32.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\DDRAW.dll:DDRAW.dll (54ED0000), size: 974848 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DDRAW.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\WINMMBASE.dll:WINMMBASE.dll (729A0000), size: 143360 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\WINMMBASE.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\DCIMAN32.dll:DCIMAN32.dll (54EC0000), size: 28672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DCIMAN32.dll', fileVersion: 10.0.10586.3 C:\Program Files\Steam\gameoverlayrenderer.dll:gameoverlayrenderer.dll (55040000), size: 1196032 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\Steam\gameoverlayrenderer.dll', fileVersion: 3.53.1.42 C:\WINDOWS\system32\PSAPI.DLL:PSAPI.DLL (77320000), size: 24576 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\PSAPI.DLL', fileVersion: 10.0.10586.0 D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Mono\mono.dll:mono.dll (10000000), size: 2293760 (result: 0), SymType: '-nosymbols-', PDB: 'D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Mono\mono.dll', fileVersion: 1.0.0.1 C:\WINDOWS\SYSTEM32\MSWSOCK.dll:MSWSOCK.dll (73AE0000), size: 327680 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSWSOCK.dll', fileVersion: 10.0.10586.420 C:\WINDOWS\system32\uxtheme.dll:uxtheme.dll (72E70000), size: 495616 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\uxtheme.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\MSCTF.dll:MSCTF.dll (75180000), size: 1175552 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\MSCTF.dll', fileVersion: 10.0.10586.71 C:\WINDOWS\system32\dwmapi.dll:dwmapi.dll (72370000), size: 118784 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\dwmapi.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\d3d9.dll:d3d9.dll (54CF0000), size: 1880064 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\d3d9.dll', fileVersion: 10.0.10586.494 C:\WINDOWS\SYSTEM32\aticfx32.dll:aticfx32.dll (71790000), size: 1212416 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\aticfx32.dll', fileVersion: 8.17.10.1404 C:\WINDOWS\SYSTEM32\atiu9pag.dll:atiu9pag.dll (54CD0000), size: 114688 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\atiu9pag.dll', fileVersion: 8.14.1.6463 C:\WINDOWS\SYSTEM32\atiumdag.dll:atiumdag.dll (545C0000), size: 7389184 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\atiumdag.dll', fileVersion: 9.14.10.1128 C:\WINDOWS\SYSTEM32\atiumdva.dll:atiumdva.dll (6FAE0000), size: 7966720 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\atiumdva.dll', fileVersion: 8.14.10.513 C:\WINDOWS\SYSTEM32\MMDevAPI.DLL:MMDevAPI.DLL (71380000), size: 348160 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MMDevAPI.DLL', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\DEVOBJ.dll:DEVOBJ.dll (72E40000), size: 139264 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DEVOBJ.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\PROPSYS.dll:PROPSYS.dll (725D0000), size: 1355776 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\PROPSYS.dll', fileVersion: 7.0.10586.494 C:\WINDOWS\SYSTEM32\wdmaud.drv:wdmaud.drv (50140000), size: 229376 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\wdmaud.drv', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\ksuser.dll:ksuser.dll (502D0000), size: 28672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\ksuser.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\AVRT.dll:AVRT.dll (71D20000), size: 36864 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\AVRT.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\AUDIOSES.DLL:AUDIOSES.DLL (6E120000), size: 425984 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\AUDIOSES.DLL', fileVersion: 10.0.10586.122 C:\WINDOWS\SYSTEM32\wintypes.dll:wintypes.dll (72440000), size: 819200 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\wintypes.dll', fileVersion: 10.0.10586.103 C:\WINDOWS\SYSTEM32\msacm32.drv:msacm32.drv (72B00000), size: 36864 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\msacm32.drv', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\midimap.dll:midimap.dll (50130000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\midimap.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\dsound.dll:dsound.dll (500A0000), size: 548864 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dsound.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\clbcatq.dll:clbcatq.dll (75870000), size: 540672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\clbcatq.dll', fileVersion: 2001.12.10941.16384 C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.10586.494_none_ea85e725b9ba5a4b\comctl32.dll:comctl32.dll (66FC0000), size: 2158592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\WinSxS\x86_microsoft.windows.common-controls_6595b64144ccf1df_6.0.10586.494_none_ea85e725b9ba5a4b\comctl32.dll', fileVersion: 6.10.10586.494 C:\WINDOWS\SYSTEM32\xinput9_1_0.dll:xinput9_1_0.dll (6F190000), size: 28672 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\xinput9_1_0.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\CRYPTSP.dll:CRYPTSP.dll (73B70000), size: 77824 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTSP.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\rsaenh.dll:rsaenh.dll (73820000), size: 192512 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\rsaenh.dll', fileVersion: 10.0.10586.306 C:\WINDOWS\SYSTEM32\bcrypt.dll:bcrypt.dll (73D20000), size: 118784 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\bcrypt.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\CRYPTBASE.dll:CRYPTBASE.dll (73C60000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\CRYPTBASE.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\Xinput1_4.dll:Xinput1_4.dll (0C5C0000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\Xinput1_4.dll', fileVersion: 10.0.10586.0 D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Plugins\CSteamworks.dll:CSteamworks.dll (6E070000), size: 151552 (result: 0), SymType: '-nosymbols-', PDB: 'D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Plugins\CSteamworks.dll', fileVersion: 1.24.0.0 D:\Steam\steamapps\common\Castle Story\steam_api.dll:steam_api.dll (66E10000), size: 204800 (result: 0), SymType: '-nosymbols-', PDB: 'D:\Steam\steamapps\common\Castle Story\steam_api.dll', fileVersion: 3.3.47.38 C:\Program Files\Steam\steamclient.dll:steamclient.dll (38000000), size: 10366976 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\Steam\steamclient.dll', fileVersion: 3.53.1.42 C:\WINDOWS\system32\CRYPT32.dll:CRYPT32.dll (74650000), size: 1544192 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\CRYPT32.dll', fileVersion: 10.0.10586.494 C:\WINDOWS\system32\MSASN1.dll:MSASN1.dll (740F0000), size: 57344 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\MSASN1.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\imagehlp.dll:imagehlp.dll (75A40000), size: 110592 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\imagehlp.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\SETUPAPI.dll:SETUPAPI.dll (74B10000), size: 4239360 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\SETUPAPI.dll', fileVersion: 10.0.10586.420 C:\Program Files\Steam\tier0_s.dll:tier0_s.dll (56D80000), size: 1118208 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\Steam\tier0_s.dll', fileVersion: 3.53.1.42 C:\Program Files\Steam\vstdlib_s.dll:vstdlib_s.dll (57160000), size: 352256 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\Steam\vstdlib_s.dll', fileVersion: 3.53.1.42 C:\WINDOWS\SYSTEM32\Secur32.dll:Secur32.dll (6BD90000), size: 40960 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\Secur32.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\SSPICLI.DLL:SSPICLI.DLL (73E00000), size: 147456 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\SSPICLI.DLL', fileVersion: 10.0.10586.0 C:\Program Files\Steam\steam.dll:steam.dll (56FC0000), size: 1277952 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\Steam\steam.dll' C:\Program Files\Steam\Steam2.dll:Steam2.dll (2F0D0000), size: 2887680 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\Steam\Steam2.dll', fileVersion: 2.0.2117.156 C:\WINDOWS\system32\napinsp.dll:napinsp.dll (69610000), size: 73728 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\napinsp.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\pnrpnsp.dll:pnrpnsp.dll (69F40000), size: 90112 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\pnrpnsp.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\system32\NLAapi.dll:NLAapi.dll (71A50000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\system32\NLAapi.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\System32\winrnr.dll:winrnr.dll (6B9F0000), size: 45056 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\winrnr.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\System32\fwpuclnt.dll:fwpuclnt.dll (6E9B0000), size: 290816 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\System32\fwpuclnt.dll', fileVersion: 10.0.10586.212 C:\Windows\System32\rasadhlp.dll:rasadhlp.dll (6E4A0000), size: 32768 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Windows\System32\rasadhlp.dll', fileVersion: 10.0.10586.71 C:\WINDOWS\SYSTEM32\DbgHelp.dll:DbgHelp.dll (71650000), size: 1306624 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\DbgHelp.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\dbgcore.DLL:dbgcore.DLL (713E0000), size: 135168 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dbgcore.DLL', fileVersion: 10.0.10586.0 C:\Program Files\Steam\CSERHelper.dll:CSERHelper.dll (60000000), size: 135168 (result: 0), SymType: '-nosymbols-', PDB: 'C:\Program Files\Steam\CSERHelper.dll', fileVersion: 4.50.0.0 C:\WINDOWS\SYSTEM32\mscms.dll:mscms.dll (58AC0000), size: 520192 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\mscms.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\USERENV.dll:USERENV.dll (739A0000), size: 102400 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\USERENV.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\icm32.dll:icm32.dll (6E2F0000), size: 245760 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\icm32.dll', fileVersion: 10.0.10586.0 D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Plugins\AkSoundEngine.dll:AkSoundEngine.dll (14E10000), size: 1114112 (result: 0), SymType: '-nosymbols-', PDB: 'D:\Steam\steamapps\common\Castle Story\Castle Story_Data\Plugins\AkSoundEngine.dll' C:\WINDOWS\SYSTEM32\MSVCR120.dll:MSVCR120.dll (50A60000), size: 974848 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCR120.dll', fileVersion: 12.0.21005.1 C:\WINDOWS\SYSTEM32\MSVCP120.dll:MSVCP120.dll (509E0000), size: 462848 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\MSVCP120.dll', fileVersion: 12.0.21005.1 C:\WINDOWS\SYSTEM32\XAudio2_9.dll:XAudio2_9.dll (5E6C0000), size: 589824 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\XAudio2_9.dll', fileVersion: 10.0.10586.0 C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL:dhcpcsvc6.DLL (71910000), size: 77824 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc6.DLL', fileVersion: 10.0.10586.420 C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL:dhcpcsvc.DLL (718C0000), size: 81920 (result: 0), SymType: '-nosymbols-', PDB: 'C:\WINDOWS\SYSTEM32\dhcpcsvc.DLL', fileVersion: 10.0.10586.420 ========== OUTPUTING STACK TRACE ================== 0x010F2622 (Castle Story) RegisterModule_TextRendering 0x010F29D3 (Castle Story) RegisterModule_TextRendering 0x00C5DA8D (Castle Story) JobQueue::Exec 0x00C5D120 (Castle Story) JobQueue::Steal 0x00C5D27E (Castle Story) JobQueue::ExecuteJobFromQueue 0x00C5DC3A (Castle Story) JobQueue::ProcessJobs 0x00E0202D (Castle Story) Thread::RunThreadWrapper 0x74F395F4 (KERNEL32) BaseThreadInitThunk 0x7735241A (ntdll) RtlCheckPortableOperatingSystem ========== END OF STACKTRACE =========== **** Crash! ****