Initialize engine version: 5.6.1p2 (fb53d44a1e84) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 9.0c [nvldumd.dll 22.21.13.8205] Renderer: NVIDIA GeForce GTX 1050 Ti Vendor: NVIDIA VRAM: 3072 MB (via DXGI) Caps: Shader=30 DepthRT=1 NativeDepth=1 NativeShadow=1 DF16=0 INTZ=1 NULL=1 RESZ=0 SlowINTZ=0 ATOC=1 BC4=1 BC5=1 Begin MonoManager ReloadAssembly Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\UnityEngine.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\UnityEngine.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Assembly-CSharp.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Assembly-CSharp.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\UnityEngine.UI.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\UnityEngine.UI.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\UnityEngine.Networking.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Boo.Lang.Compiler.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Boo.Lang.Compiler.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\brix-common.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\brix-common.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Brix.Core.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Brix.Core.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Cinemachine.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Cinemachine.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\ArabicSupport.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\ArabicSupport.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Newtonsoft.Json.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Newtonsoft.Json.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\log4net.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\log4net.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Mono.CSharp.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Mono.CSharp.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Mono.Nat.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Mono.Nat.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\MoonSharp.Interpreter.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\MoonSharp.Interpreter.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\MouseLibWin.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\MouseLibWin.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\ProMouseDll.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\ProMouseDll.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Rewired_Core.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Rewired_Core.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Rewired_Windows_Lib.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Rewired_Windows_Lib.dll into Unity Child Domain Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Smooth.Foundations.dll (this message is harmless) Loading D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Smooth.Foundations.dll into Unity Child Domain - Completed reload, in 0.036 seconds Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\System.Core.dll (this message is harmless) Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\System.dll (this message is harmless) OnLevelWasLoaded was found on GameAnalyticsGameObject This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) OnLevelWasLoaded was found on LocalizationController This message has been deprecated and will be removed in a later version of Unity. Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed (Filename: Line: 376) WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Pass 'FLIP_RGBARECT_TO_RGBA' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VideoDecodeOSX' - Setting to default shader. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader. Initializing input. Input initialized. desktop: 1920x1080 60Hz; virtual: 1920x1080 at 0,0 Initialized touch support. Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\System.Xml.dll (this message is harmless) Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\System.Configuration.dll (this message is harmless) Logging configured using file at 'Info/logging.xml' (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnloadTime: 1.230964 ms Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Mono.Security.dll (this message is harmless) Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\System.Xml.Linq.dll (this message is harmless) Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\System.Runtime.Serialization.dll (this message is harmless) Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\UnityScript.dll (this message is harmless) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 481) Non platform assembly: data-1621C408 (this message is harmless) Fallback handler could not load library D:/Games/Castle.Story.v0.9.1a/Castle Story_Data/Mono/data-1621C408.dll Non platform assembly: data-162D3F58 (this message is harmless) Fallback handler could not load library D:/Games/Castle.Story.v0.9.1a/Castle Story_Data/Mono/data-162D3F58.dll Non platform assembly: data-19B20020 (this message is harmless) Fallback handler could not load library D:/Games/Castle.Story.v0.9.1a/Castle Story_Data/Mono/data-19B20020.dll Rewired: Searching for compatible XInput library... Rewired: Found Xinput1_3.dll. DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 481) WwiseUnity: Initialize sound engine ... (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) WwiseUnity: Sound engine initialized. (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 481) GameAnalytics booted (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 481) Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Boo.Lang.dll (this message is harmless) DontDestroyOnLoad only work for root GameObjects or components on root GameObjects. (Filename: Line: 481) Fallback handler could not load library D:/Games/Castle.Story.v0.9.1a/Castle Story_Data/Mono/libc Fallback handler could not load library D:/Games/Castle.Story.v0.9.1a/Castle Story_Data/Mono/.\libc Fallback handler could not load library D:/Games/Castle.Story.v0.9.1a/Castle Story_Data/Mono/libc The referenced script on this Behaviour (Game Object 'Crawler') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Minitron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Biftron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'CaptureGoal') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'UICharacterAvatar') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'UIProjectAvatar') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Section') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Section') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'InterestPoint') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Construction') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectPlayer') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectAI') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Harvest') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Repair') is missing! (Filename: Line: 1743) WARNING: BC6H/BC7 texture format is not supported, decompressing texture WARNING: BC6H/BC7 texture format is not supported, decompressing texture Dimensions of color surface does not match dimensions of depth surface (Filename: Line: 2080) Dimensions of color surface does not match dimensions of depth surface (Filename: Line: 2080) Dimensions of color surface does not match dimensions of depth surface (Filename: Line: 2080) Dimensions of color surface does not match dimensions of depth surface (Filename: Line: 2080) The referenced script on this Behaviour (Game Object 'SmoothDisposer') is missing! (Filename: Line: 1743) Unloading 15 Unused Serialized files (Serialized files now loaded: 0) UnloadTime: 17.159658 ms Unloading 45 unused Assets to reduce memory usage. Loaded Objects now: 167412. Total: 248.823105 ms (FindLiveObjects: 11.054171 ms CreateObjectMapping: 6.847106 ms MarkObjects: 218.675797 ms DeleteObjects: 12.244797 ms) Unloading 1 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 167412. Total: 235.250839 ms (FindLiveObjects: 12.512897 ms CreateObjectMapping: 5.520879 ms MarkObjects: 216.793808 ms DeleteObjects: 0.422630 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 153 unused Assets to reduce memory usage. Loaded Objects now: 167415. Total: 241.098770 ms (FindLiveObjects: 11.977937 ms CreateObjectMapping: 5.817837 ms MarkObjects: 222.891541 ms DeleteObjects: 0.410218 ms) Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: D:\Games\Castle.Story.v0.9.1a\Castle Story_Data\Managed\UnityScript.Lang.dll (this message is harmless) Newtonsoft.Json.Serialization.DefaultSerializationBinder, Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) RearViewMirror: Had to look through every assembly for [Newtonsoft.Json.Utilities.ReflectionUtils, Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=null] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) SpawnWithClientAuthority NetworkConnection is not ready! (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 6 Unused Serialized files (Serialized files now loaded: 0) ClientRpc call on un-spawned object (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) UnloadTime: 29.351393 ms NullReferenceException at (wrapper managed-to-native) UnityEngine.Component:GetComponentFastPath (System.Type,intptr) at UnityEngine.Component.GetComponent[NetworkIdentity] () [0x00000] in :0 at UnityEngine.Networking.NetworkBehaviour.get_myView () [0x00000] in :0 at UnityEngine.Networking.NetworkBehaviour.get_isLocalPlayer () [0x00000] in :0 at UnityEngine.Networking.NetworkLobbyPlayer.OnSceneLoaded (Scene scene, LoadSceneMode mode) [0x00000] in :0 at (wrapper delegate-invoke) UnityEngine.Events.UnityAction`2:invoke_void__this___Scene_LoadSceneMode (UnityEngine.SceneManagement.Scene,UnityEngine.SceneManagement.LoadSceneMode) at UnityEngine.SceneManagement.SceneManager.Internal_SceneLoaded (Scene scene, LoadSceneMode mode) [0x00000] in :0 (Filename: Line: -1) RearViewMirror: Had to look through every assembly for [Brix.Engine.FlatWorld.LodRangeDriver, Brix.Core, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 174475. Total: 937.762878 ms (FindLiveObjects: 12.983623 ms CreateObjectMapping: 6.930888 ms MarkObjects: 911.224365 ms DeleteObjects: 6.623689 ms) Unloading 0 Unused Serialized files (Serialized files now loaded: 0) Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 175077. Total: 996.779663 ms (FindLiveObjects: 13.535648 ms CreateObjectMapping: 5.784945 ms MarkObjects: 977.115906 ms DeleteObjects: 0.342572 ms) RearViewMirror: Had to look through every assembly for [Newtonsoft.Json.Serialization.DefaultReferenceResolver, Newtonsoft.Json, Version=8.0.0.0, Culture=neutral, PublicKeyToken=null] (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/DebugBindings.gen.cpp Line: 51) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Bricktron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectAI') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectAI') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectAI') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectAI') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectAI') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectAI') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectAI') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'RaidProjectAI') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object '') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) The referenced script on this Behaviour (Game Object 'Corruptron') is missing! (Filename: Line: 1743) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 272422848 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Couldn't extract exception string from exception (another exception of class 'OutOfMemoryException' was thrown while processing the stack trace) (Filename: Line: 558) (Error: 289018632 Filename: Line: 7099936) Crash!!! ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000) ========== OUTPUTING STACK TRACE ================== ERROR: Error while initializing dbghelp.dll, GetLastError: 'The operation completed successfully.' (Address: 00000000) ========== END OF STACKTRACE =========== **** Crash! ****