Specialized Working kits -Suggestion-

The game is great, and it has still so much to give, thanks devs for making this game!

As I find myself playing, I realised that for making big structures we need a lot of time to build them even with the max cap of 15 bricktrons...

Also there are some resources like trees and plants that once gone are gone, even if there are a lot of them in the maps.

So what I am suggesting is: working kits that enhance the abilities/attributes of the bricktrons while the gather and build.
For Example:

Minner kit
can carry +100% more
can dig 50% faster
Kit: Pick axe and mining helmet

Forester kit
can plant new trees
can clean stumps
(good mele attack and have area attack)
Kit: long axe(dane axe), fur hat

Builder/Carrier
can carry 2 resources at once
can move +50% faster
Kit: hammer, harness (belt)

Farmer
can plant and harvest leaves
can convert mud/earth to grass
Kit: farmer straw hat, pitchfork

Crafter
can craft +50% faster
can use less resources to craft something
Kit: hammer, apron

Hope is usefull I did give some time to think up about it.
comment your though please and thanks

Comments

  • I really like all those ideas, but the Crafter would destroy the balance and would be hard if something only costs 1 thing. But i think if you would actually want to use them in Invasion or Conquest they wouldn't exactly be easy to use. So i would combine all of them in to one class Advanced Worker or Skilled Worker something like that.
  • Really love this idea, I have thought about something similar myself actually. Me and a friend thought that a great idea would be that each Bricktron could level up the longer they live and with that you could train them specifically for different perks which would give reason to keep Bricktrons alive for as long as possible.
  • Thanks for the comments and ideas :)

    I really like all those ideas, but the Crafter would destroy the balance and would be hard if something only costs 1 thing. But i think if you would actually want to use them in Invasion or Conquest they wouldn't exactly be easy to use. So i would combine all of them in to one class Advanced Worker or Skilled Worker something like that.

    Yeah maybe not so easy to code... and would require to change several things.
    SexyJohn said:

    Really love this idea, I have thought about something similar myself actually. Me and a friend thought that a great idea would be that each Bricktron could level up the longer they live and with that you could train them specifically for different perks which would give reason to keep Bricktrons alive for as long as possible.

    It would be awesome to have a leveling system like that.

    Maybe something like
    Level 0 no bonus
    Level 1 +10% move speed, +40% carry capacity, +20% digging speed
    Level 2 +20% move speed, +80% carry capacity, +40% digging speed
    Level 3 +30% move speed, +120% carry capacity, +60% digging speed
    Level 4 +40% move speed, +160% carry capacity, +80% digging speed
    Level 5 +50% move speed, +200% carry capacity, +100% digging speed

    and some perks for each lvl or each 2 lvls.
    Perks
    Quick +25% speed (attack speed, move speed, dig speed)
    Strong +50% carry capacity, +50% mele damage
    Precise +50% crafting speed, +50% ranged damage
    Healty +50% carry capacity, +50% health
    Smart +1 more bomb, healing aura +50% stronger.
    Hunter +50% ranged damage
    Magus +50% damage, +50% stronger healing aura
    Shield Bearer +50% shield defense, + improves defense regeneration

    But this perk thing would involve more coding, ui and stuff...
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