Technology (magical & mechanical) upgrade tree
polishsowa
Member
in Suggestions
So this is my idea. There would be no research nor skill points, you would just buy upgrades for wisps, as easy as that. Of course you need to get previous upgrades to unlock the next ones. Knight and arbalester would be upgrades too, but you would be able to either recycle kits or upgrade them. And this is my tree:
mechanical magical ----\
/ \ / \
recycling kits \ potions twin ward
/ \ bear traps ---\-------------------\ (made from plants) (sentinel+
knight arbalester \ \ | healing)
| brimstone landmines spikes | |
stationary machine crossbow | | | |
(needs 2 bricktrons to use, | grass covers | |
/ shoots like crossbow, but 5 | (to cover holes with spikes) | |
/ times faster. Can't be moved) alchemist bombs-------------------------throwing potions |
/ | /
ballista explosive barrels /
(slow but very / /
powerful) \ / ----------/ /-------totems ------------/
--------catapult capturing artificers (work like teleportation
| wards but dies ward \
stone balls after some time. crystal mortar
(does not explode, but it's a cheap way of crushing walls) summoned by artificer) (shoots a big laser
/ from sky at target.
summoning needs wisps to work)
corruptrons |
(by artifficer, needs time to charge) force field crystal
/ (a huge bubble that blocks
summoning biftrons explosive barrels, lasers and magic)
& warlocks
Hope u like it!
Campaign idea is left to post.
mechanical magical ----\
/ \ / \
recycling kits \ potions twin ward
/ \ bear traps ---\-------------------\ (made from plants) (sentinel+
knight arbalester \ \ | healing)
| brimstone landmines spikes | |
stationary machine crossbow | | | |
(needs 2 bricktrons to use, | grass covers | |
/ shoots like crossbow, but 5 | (to cover holes with spikes) | |
/ times faster. Can't be moved) alchemist bombs-------------------------throwing potions |
/ | /
ballista explosive barrels /
(slow but very / /
powerful) \ / ----------/ /-------totems ------------/
--------catapult capturing artificers (work like teleportation
| wards but dies ward \
stone balls after some time. crystal mortar
(does not explode, but it's a cheap way of crushing walls) summoned by artificer) (shoots a big laser
/ from sky at target.
summoning needs wisps to work)
corruptrons |
(by artifficer, needs time to charge) force field crystal
/ (a huge bubble that blocks
summoning biftrons explosive barrels, lasers and magic)
& warlocks
Hope u like it!
Campaign idea is left to post.
Comments
recycling kits
potions (made from plants)
twin ward (sentinel+healing)
bear traps
knight
arbalester
brimstone landmines
spikes
stationary machine crossbow (needs 2 bricktrons to use, shoots like crossbow, but 5 times faster. Can't be moved)
alchemist bombs
throwing potions
grass covers (to cover holes with spikes)
ballista (slow but very powerful)
explosive barrels
totems (work like wards but dies after some time. summoned by artificer)
catapult
capturing artificers
teleportation ward
stone balls (does not explode, but it's a cheap way of crushing walls) summoned by artificer)
crystal mortar (shoots a big laser from the sky at target. needs wisps to work)
force field crystal (a huge bubble that blocks explosive barrels, lasers and magic)
summoning corruptrons (by artificer, needs time to charge)
summoning biftrons & warlocks