Settings for Invasion Mode
cetrix787
Member
in Suggestions
Hi,
I would like to have some more settings for the Invasion Mode.
currently there is only the "preset"-difficulty, which means the starting conditions, right?
what would be with settings for "time between Waves" and "Wave Growing factor" as additional Settings?
I would like to have some more settings for the Invasion Mode.
currently there is only the "preset"-difficulty, which means the starting conditions, right?
what would be with settings for "time between Waves" and "Wave Growing factor" as additional Settings?
Comments
I'm not sure what @TheRedSwordsman is saying.
You can modify the Lua preset files, or make new ones. Eventually, when the developers are less busy, I'll compile a list of all of the Lua settings.
Of course letting the players mess with the Lua settings directly if they want, should still be an available option, but just telling players that's their only option is really anti-consumer IMHO. Still though I'm glad that the wiki is at least getting archives for LUA presets players can look up.
edit:corrected grammar mistake
This person states that "Time Between Waves" and "Wave Growing Factor" should be additional settings for Invasion.
I'm saying that he needs to get more specific for these two examples. I don't know if you just type in a number for the setting, or there are options (i.e., 1 minute, 20, 45 seconds, etc.). Suppose there are options. What should they be? Suppose you type in a number. Is there a maximum and minimum number you can type in as the setting? If there isn't, what's stopping people from doing -26 seconds for "Time Between Waves" and 974,324,426,368,732 for "Wave Growing Factor".
You probably don't' get what I mean. I understand that. Nobody ever does.
Peace out!
What I mean is, I would like to try things like for example: having more time between waves , but the waves growing faster
It doens't have to be a number I can enter. It could also be a difficulty in that settings.
For exapmple: Time Between Waves, easy means 10 minutes and medium means 7 minutes and so on.
If there is alreay a way through script files, I didn't know. But not everyone is trying to edit script files.
Since I've played alot of RTS games, specially those of the 4x variety I figured this is what you meant already to be honest...
He doesn't need to go more in-depth. His point is he thinks the options should be added. He incites discussion through sharing his idea, but the idea's implementation can be left up to the developers to determine.
Imagine your Ninja idea. If what you truly wanted was a new unit which was fast, but weak, used for picking off high value targets, then that's all that needs to be said to start the discussion. You chose to elaborate further, because you had an idea of the implementation.
In this case, the game mechanic in question is straightforward and doesn't need any clarity on implementation. My confusion of his post was due to the wording. "Wave Growing factor" doesn't tell me what setting that is. I don't know if he means the number of enemies in each successive wave, or the strength of enemies, or the time between waves.
As @cetrix787 clarifies above, he is looking for an in-game solution to be implemented by the developers. He doesn't care how it's implemented, but he doesn't want to have to fiddle with Lua presets.