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      <title>Map Making - Castle Story Forums</title>
      <link>https://forums.castlestory.net/</link>
      <pubDate>Fri, 11 Sep 2026 00:57:20 +0000</pubDate>
          <description>Map Making - Castle Story Forums</description>
    <language>en</language>
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    <item>
        <title>Tunnel</title>
        <link>https://forums.castlestory.net/discussion/7942/tunnel</link>
        <pubDate>Sat, 11 Apr 2020 07:14:13 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Necrange</dc:creator>
        <guid isPermaLink="false">7942@/discussions</guid>
        <description><![CDATA[hi all ^^<br />j'ai essayer de trouvé un moyen de créer un tunnel via l'éditeur de map mais a ma connaissance il n'y a qu'avec le mode débug or il n'est pas accessible. Du moins j'ai pas trouvé comment l'avoir sur le créateur de map.^^ Du coup je me demandé si quelqu'un avait une solution.<br />Par avance Merci^^<br /><br />Hi all ^^<br />I test to create a subway with the map builder but I don't find them. The debug mode are a solution but don't exist in map builder( if it exist i don't find this ^^) if anyone have a solution i happy to take it ^^<br />Thanks for all]]>
        </description>
    </item>
    <item>
        <title>Deleting Blocks</title>
        <link>https://forums.castlestory.net/discussion/7894/deleting-blocks</link>
        <pubDate>Wed, 22 May 2019 14:03:51 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>sillyman987</dc:creator>
        <guid isPermaLink="false">7894@/discussions</guid>
        <description><![CDATA[Are you able to delete a single block when placing down a blueprint?<br />If not, can you please add a way to?]]>
        </description>
    </item>
    <item>
        <title>Need help with corruptron spawns and player spawns</title>
        <link>https://forums.castlestory.net/discussion/7831/need-help-with-corruptron-spawns-and-player-spawns</link>
        <pubDate>Fri, 19 Oct 2018 04:19:53 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Liminum</dc:creator>
        <guid isPermaLink="false">7831@/discussions</guid>
        <description><![CDATA[In this map I've created there are 2 player spawns (so that it can be single-player and multi-player) but whenever I launch a single-player invasion on the map it spawns me in the opposite player spawn that I want it to. Any tricks I should be aware of when creating spawns?]]>
        </description>
    </item>
    <item>
        <title>Foreteller's lands</title>
        <link>https://forums.castlestory.net/discussion/7569/foretellers-lands</link>
        <pubDate>Wed, 21 Feb 2018 23:55:17 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>FevGrave</dc:creator>
        <guid isPermaLink="false">7569@/discussions</guid>
        <description><![CDATA[<img src="https://forums.castlestory.net/uploads/editor/zx/rg2eqyntc2ja.png" alt="" /><br /><br />LORE:<br />In the old times, Barbarics used these lands as a proving ground to see which clan was superior. Testing only with Leadership, raw strength, quick critical thinking, and agility, Now it lays dormant waiting for new glory age but one with a sleeping evil deep inside the ground.<br /><br />Problems so far that need fixing on the map:<br />Conquest with the Corruptron's AI may not work right "Unless I connect the islands into one big land then it works" <br />(thinking about doing it, tell me if its better as one big island or not)<br /><br /><a rel="nofollow" href="https://vote.pollcode.com/47641656">ONE BIG ISLAND or smoll islands</a><br /><br />Waiting for the pvp update to be fixed so I don't know if the pvp works good.<br /><br />SANDBOX IS A O K<br /><br />This is also my first map I made on Castle Story<br /><br />DOWNLOAD:<br />]]>
        </description>
    </item>
    <item>
        <title>Barad Dûr (a Castle from Lord of The Rings)</title>
        <link>https://forums.castlestory.net/discussion/7700/barad-dur-a-castle-from-lord-of-the-rings</link>
        <pubDate>Thu, 03 May 2018 16:35:29 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Creaperbox</dc:creator>
        <guid isPermaLink="false">7700@/discussions</guid>
        <description><![CDATA[So I made this Insanely Huge Castle. I tried to Save it as a Map on the Workshop but the Folder where the Map (in the Editor) was saved just vanished infront of my eyes as I was saving. So now its just a Timelapse.<br /><br /><a rel="nofollow" href="https://www.youtube.com/watch?v=BJ9nV7z68Iw"><img src="https://img.youtube.com/vi/BJ9nV7z68Iw/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a>]]>
        </description>
    </item>
    <item>
        <title>Island Of Kvatch (For the Experienced Players)</title>
        <link>https://forums.castlestory.net/discussion/7188/island-of-kvatch-for-the-experienced-players</link>
        <pubDate>Sun, 20 Aug 2017 16:16:46 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>ManuelPilarczyk</dc:creator>
        <guid isPermaLink="false">7188@/discussions</guid>
        <description><![CDATA[Your king has send you to this resource rich island to start a new settlement but be weary of the dangerous terrain. And watch out at night... When they come...<br /><br />This map is for experienced players, as it has very difficult terrain and only little space to build, with limited reccources (Probably).<br /><br />Also this map has old ruins which you can repair and possibly use for yourself.<br />Gamemodes: 1v1 Qonquest; Invasion (Co-Op and Single); Sandbox (Co-Op and Single);<br /><br />I hope you like this map! It took me 5 hours to make, and enjoy!<br />Link: <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1116034332&amp;searchtext=Island+of+Kvatch" target="_blank" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=1116034332&amp;searchtext=Island+of+Kvatch</a><br /><br /><img src="https://forums.castlestory.net/uploads/editor/2l/x815wjqd7smd.png" alt="" /><br /><br /><img src="https://forums.castlestory.net/uploads/editor/yp/vt2r8tlfb6jo.png" alt="" /><br /><br />]]>
        </description>
    </item>
    <item>
        <title>Maps by Halberdguard</title>
        <link>https://forums.castlestory.net/discussion/7550/maps-by-halberdguard</link>
        <pubDate>Tue, 13 Feb 2018 17:32:03 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>HalberdGuard</dc:creator>
        <guid isPermaLink="false">7550@/discussions</guid>
        <description><![CDATA[Created my first map, for Invasion! Twisted Scar.<br /><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1300196135&amp;searchtext=" target="_blank" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=1300196135&amp;searchtext=</a><br />Evil corrodes this place from the outside in, shattering the earth and scarring it barren. Will you lead the Bricktrons to survival, or to corruption?]]>
        </description>
    </item>
    <item>
        <title>Here is My map One Small World</title>
        <link>https://forums.castlestory.net/discussion/7251/here-is-my-map-one-small-world</link>
        <pubDate>Sat, 26 Aug 2017 02:39:03 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>danug4</dc:creator>
        <guid isPermaLink="false">7251@/discussions</guid>
        <description><![CDATA[If you want to watch me make my maps go to danug4.]]>
        </description>
    </item>
    <item>
        <title>Castle Story Map The Snow Trail</title>
        <link>https://forums.castlestory.net/discussion/7507/castle-story-map-the-snow-trail</link>
        <pubDate>Fri, 19 Jan 2018 05:08:47 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>danug4</dc:creator>
        <guid isPermaLink="false">7507@/discussions</guid>
        <description><![CDATA[Here Is the Map if you want to download the map:]]>
        </description>
    </item>
    <item>
        <title>My Maps</title>
        <link>https://forums.castlestory.net/discussion/7508/my-maps</link>
        <pubDate>Sun, 21 Jan 2018 03:55:18 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>danug4</dc:creator>
        <guid isPermaLink="false">7508@/discussions</guid>
        <description><![CDATA[The Snow Trails:]]>
        </description>
    </item>
    <item>
        <title>Reach Out: castle Story map</title>
        <link>https://forums.castlestory.net/discussion/7500/reach-out-castle-story-map</link>
        <pubDate>Tue, 16 Jan 2018 04:22:24 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>danug4</dc:creator>
        <guid isPermaLink="false">7500@/discussions</guid>
        <description><![CDATA[Hers the link:<br />Make sure you scan any link you download.]]>
        </description>
    </item>
    <item>
        <title>Starting Layout</title>
        <link>https://forums.castlestory.net/discussion/7471/starting-layout</link>
        <pubDate>Wed, 03 Jan 2018 19:13:56 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Trokia003</dc:creator>
        <guid isPermaLink="false">7471@/discussions</guid>
        <description><![CDATA[Could we get an option that allows us to create a "slab" of land on the map? I wanted to do a map where I filled in the entire map with a slab of land that was 16 blocks in depth and then put in hills, mountains, trenches, and resources, but I couldn't find anything that would help me. I also tried looking through the files and I found that a heightmap is used, but when i tried to alter it I ended up with some funky results. Is there a particular software I should use if I want to alter the heightmap until the map editor gets more tools?]]>
        </description>
    </item>
    <item>
        <title>My first Map</title>
        <link>https://forums.castlestory.net/discussion/7491/my-first-map</link>
        <pubDate>Mon, 08 Jan 2018 19:27:26 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Makutix</dc:creator>
        <guid isPermaLink="false">7491@/discussions</guid>
        <description><![CDATA[So this is my first Map. I will still adding briges and castles before I upload it on Steam. But i hope to get some feedback from you guys if the map is looking ok and balanced for both side. <img src="/resources/emoji/smile.png" title=":smile:" alt=":smile:" height="20" /> ]]>
        </description>
    </item>
    <item>
        <title>Invictus Invasion for 2 players</title>
        <link>https://forums.castlestory.net/discussion/7435/invictus-invasion-for-2-players</link>
        <pubDate>Mon, 18 Dec 2017 18:03:31 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Nardho</dc:creator>
        <guid isPermaLink="false">7435@/discussions</guid>
        <description><![CDATA[i only added lots of brimstone and iron]]>
        </description>
    </item>
    <item>
        <title>Triway [SANDBOX/INVASION]</title>
        <link>https://forums.castlestory.net/discussion/255/triway-sandbox-invasion</link>
        <pubDate>Wed, 06 Jul 2016 16:29:13 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Lefantom55</dc:creator>
        <guid isPermaLink="false">255@/discussions</guid>
        <description><![CDATA[<b>Hi bricktrons !</b><br />This is my new map ! This map is a map inspired by the invasion default map in the game.<br />There're 3 way to go to the crystal. 2 in front of you, 1 behind ! <br />I hope you'll enjoy it and make suggestions !<br />]]>
        </description>
    </item>
    <item>
        <title>Fortune Isle (Invasion/Sandbox)</title>
        <link>https://forums.castlestory.net/discussion/274/fortune-isle-invasion-sandbox</link>
        <pubDate>Fri, 08 Jul 2016 10:32:05 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>AppleMan</dc:creator>
        <guid isPermaLink="false">274@/discussions</guid>
        <description><![CDATA[Here's my invasion map "Fortune Island". Your crystal is located at one side of the island and Corruptrons will start at the other side. They have three paths they can come from, but they all converge in the same area just ahead of your crystal. There are several vantage points and choke points you can utilize along the paths to easier deal with the Corruptrons, but you might stretch your resources too thin by trying to cover every approach.<br /><br />If anybody tries it out, I'd be happy to hear any feedback you might have.]]>
        </description>
    </item>
    <item>
        <title>Debug mode</title>
        <link>https://forums.castlestory.net/discussion/7389/debug-mode</link>
        <pubDate>Sat, 28 Oct 2017 13:30:51 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>spidy116</dc:creator>
        <guid isPermaLink="false">7389@/discussions</guid>
        <description><![CDATA[I was trying to make a map and decided I wanted to build on it. So I went on sandbox in debug mode and built what I wanted, however I don't know how to save it in the world edit mode so that I can start it as a new map with all of the buildings on it. Does anyone know how to save what you do in debug mode to your world creator?]]>
        </description>
    </item>
    <item>
        <title>[TOOL] Flip/Mirror anything!</title>
        <link>https://forums.castlestory.net/discussion/7356/tool-flip-mirror-anything</link>
        <pubDate>Fri, 06 Oct 2017 20:41:23 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Mobbstar</dc:creator>
        <guid isPermaLink="false">7356@/discussions</guid>
        <description><![CDATA[Disclaimer: The title says "anything" as in "everything"<br /><br />Hello all! I recently made a map with a lot of symmetry:<br /><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1160182281" target="_blank" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=1160182281</a><br /><br />In order to save time, I wrote a <b>Python </b>script that easily lets me flip any kind of map content: Trees, ore, bricks, you name it! Just insert the .JSON file you want to flip and there you go! Well, almost...<br /><br />flipCastleStory.py -i  -o  -p  [-e] [-v]<br />"inputfile" is the source .JSON file, for example PlacedBlocks.json<br />"outputfile" is the target .JSON file, it contains <i>only </i>the flipped content. You can, however, manually merge it with the original file using any text editor. Simply remove the square brackets at the end of one and the beginning of the other, and insert a comma instead.<br />"position" is the x or z coordinate where the symmetry axis should be. You can get the exact pixel from Heightmap.png, but keep in mind that the origin (0/0) appears to be in the <i>bottom </i>left.<br />"e" stands for "even", add this flag in order to flip without a 1-block-wide gap. By default (without this flag), the position is a central voxel inbetween the original and the flipped content. With this flag, the position is shifted inbetween two voxels, meaning there is no gap between original and flipped.<br />"v" stands for "vertical", it just changes the axis from x to z. This means by default it flips things from left to right and right to left, but with this flag it flips things from top to bottom and bottom to top.<br /><br />Download here:<br /><a href="https://cdn.discordapp.com/attachments/328925628013346818/365961511455293441/flipCastleStory.py" target="_blank" rel="nofollow">https://cdn.discordapp.com/attachments/328925628013346818/365961511455293441/flipCastleStory.py</a>]]>
        </description>
    </item>
    <item>
        <title>The Isles Of The Obelisk (Conquest and Invasion)</title>
        <link>https://forums.castlestory.net/discussion/7354/the-isles-of-the-obelisk-conquest-and-invasion</link>
        <pubDate>Fri, 06 Oct 2017 14:46:41 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>ManuelPilarczyk</dc:creator>
        <guid isPermaLink="false">7354@/discussions</guid>
        <description><![CDATA[Link: <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1159816008" target="_blank" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=1159816008</a><br /><br />Play in a 1 v 1 v 1 Conquest match with everyone on a different island, or play invasion and spawn on a random island, on this map with balanced loot, crystals and spawns. There are many old ruins on the map, which you can rebuild and use as defences.<br /><br />Story:<br /><br />These are the Isles Of The Obelisk, a large crystal which contains all of the power of this world. This Obelisk is the reason why all islands float and whomever has control of the isles, has control of the Obelisk. So your king send you to the island to gain control, but what you don't know is that others had the same idea. So now you are fighting to for control of the isles and the Obelisk.<br /><br />Disclaimer!<br /><br />If it says anything about Admin only you can still download and play this map! I don't really know what it means but it does it on another one of my maps, and i don't know if it's the same on this map, but you can still play this map!<br /><br />And the island may look different sizes but i made sure everything is balanced so no player has an advantage over the others.<br /><br />Here are some Screenshots<br /><br />!<img src="https://forums.castlestory.net/uploads/editor/we/bz1sy42fogdq.jpg" alt="" /><br /><br /><img src="https://forums.castlestory.net/uploads/editor/j1/f9h0r9lg2pfx.jpg" alt="" /><br /><br /><img src="https://forums.castlestory.net/uploads/editor/xt/29rcam84ltv2.jpg" alt="" /><br /><br /><img src="https://forums.castlestory.net/uploads/editor/oe/969mluo2mejm.jpg" alt="" /><br /><br /><img src="https://forums.castlestory.net/uploads/editor/k6/u6forkl464h5.jpg" alt="" /><br /><br /><img src="https://forums.castlestory.net/uploads/editor/7h/a13tm7meg1qk.jpg" alt="" /><br /><br /><img src="https://forums.castlestory.net/uploads/editor/gm/buatudiyvera.png" alt="" /><br />]]>
        </description>
    </item>
    <item>
        <title>Four Realms Fantasy Map</title>
        <link>https://forums.castlestory.net/discussion/7335/four-realms-fantasy-map</link>
        <pubDate>Thu, 21 Sep 2017 06:17:11 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Benjen</dc:creator>
        <guid isPermaLink="false">7335@/discussions</guid>
        <description><![CDATA[Hey guys, I posted this to the Steam Workshop (link is at the bottom of this post), but I wanted to put it here, too, to share my new(ish) map with you guys:<br /><img src="https://forums.castlestory.net/uploads/editor/jw/wwsj89njkysq.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/ok/6egpiafqlx13.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/dg/gi3mrpxnohue.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/or/g5ilo4kzqerm.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/rn/0crmo3uic9zl.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/72/3bnzbt3n8zl3.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/y8/yjsya7wbk3v5.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/cg/r12va5e673gr.png" alt="" /><br />Steam Workshop Link: <a href="https://steamcommunity.com/workshop/filedetails/?id=1131253278" target="_blank" rel="nofollow">https://steamcommunity.com/workshop/filedetails/?id=1131253278</a>]]>
        </description>
    </item>
    <item>
        <title>Bricks in World Editor</title>
        <link>https://forums.castlestory.net/discussion/6700/bricks-in-world-editor</link>
        <pubDate>Fri, 23 Dec 2016 12:40:25 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Jflyer45</dc:creator>
        <guid isPermaLink="false">6700@/discussions</guid>
        <description><![CDATA[So I was wondering, how do you put blocks and in world editor? Like how this person was able to make a castle. <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=738466077&amp;tscn=1482473857" target="_blank" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=738466077&amp;tscn=1482473857</a> If anyone that can help, it is much appreciated. ]]>
        </description>
    </item>
    <item>
        <title>The Fallin Wall Invasion Type for steam users</title>
        <link>https://forums.castlestory.net/discussion/7315/the-fallin-wall-invasion-type-for-steam-users</link>
        <pubDate>Wed, 13 Sep 2017 08:48:27 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>starcraftlegogame</dc:creator>
        <guid isPermaLink="false">7315@/discussions</guid>
        <description><![CDATA[Follow the link in the given<br /><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1134086242" target="_blank" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=1134086242</a><br />It has Pictures and Video of the map <img src="/resources/emoji/lol.png" title=":D" alt=":D" height="20" /> <br /><br />Ask any question and/or Pls post Feedback Thanks]]>
        </description>
    </item>
    <item>
        <title>Map 3 The Tropics</title>
        <link>https://forums.castlestory.net/discussion/7305/map-3-the-tropics</link>
        <pubDate>Sat, 09 Sep 2017 07:41:43 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>danug4</dc:creator>
        <guid isPermaLink="false">7305@/discussions</guid>
        <description><![CDATA[Here is My map]]>
        </description>
    </item>
    <item>
        <title>Dueling Strongholds Map</title>
        <link>https://forums.castlestory.net/discussion/7302/dueling-strongholds-map</link>
        <pubDate>Thu, 07 Sep 2017 02:16:32 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>Benjen</dc:creator>
        <guid isPermaLink="false">7302@/discussions</guid>
        <description><![CDATA[<b>Two bricktron tribes have discovered the perfect island, and each has claimed a location for their stronghold... but neither has yet crossed to the island, and neither knows of the other yet... when these tribes collide, will they peaceably share the island, or will this paradise break out into open warfare between two powerful forces of bricktrons?</b><br /><br />I built this map quite awhile ago, as an attempt to sort of slow down conquest mode; I was tired of being wiped out before I even had the chance to build a castle - after all, that's the point of the game; building. I felt that there needed to be a significant barrier between the player and their opponent, making it almost impossible to assault the other player until said other player feels ready to go on the offensive themselves.<br /><br />My solution, of course, was placing each player on opposing islands, separate from the main landmass. This creates a situation where the players - who have plenty of resources - can take their time building and only expand when they feel ready. Early expansion means building bridges without putting any real, significant defensive structures in, which means allowing your opponent to strike at your exposed island easily.<br /><br />In short, my hope with this map is that each player is allowed time to build the expansive, aesthetically pleasing, and defensible fortifications that are the real goals of Castle Story, while still having the competitive atmosphere of Conquest mode.<br /><br /><i>tl;dr: I was tired of people rushing armies and not actually building, so this map is designed to make it better for a player to build actually decent castles before rushing out and capturing crystals.</i><br /><br />Features;<br />-Two well-stocked, easily defensible starting locations for players to use to build the perfect fortresses<br />-One midsize mainland full of resources, chokepoints, and terrain features to use to your strategic benefit<br />-A corruptron spawn point on the main island to use to test your castles in co-op invasion<br />-Plenty of shards to fight over on the mainland<br />-Starting islands each have two shards, to make army recruitment faster without the need for early expansion<br /><br />Here is the steam workshop link: <a href="https://steamcommunity.com/sharedfiles/filedetails/?id=843641982" target="_blank" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=843641982</a>]]>
        </description>
    </item>
    <item>
        <title>corruptron spawn point</title>
        <link>https://forums.castlestory.net/discussion/7288/corruptron-spawn-point</link>
        <pubDate>Sat, 02 Sep 2017 14:22:31 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>michelguilhem</dc:creator>
        <guid isPermaLink="false">7288@/discussions</guid>
        <description><![CDATA[I cannot find the "corruptron spawn point" to place it on my map under editor mode.<br />I have the 1.0.1 version.<br />Is it possible to create a map with invaders mode ?<br />I can create a map on sandbox mode without problems but i cannot find " corruptron spawn point" ?<br /><br />Any help<br /><br />On the steam forums the problem is not related or it is related three years ago with manipulation on the files.]]>
        </description>
    </item>
    <item>
        <title>Ice Lands</title>
        <link>https://forums.castlestory.net/discussion/7286/ice-lands</link>
        <pubDate>Sat, 02 Sep 2017 07:39:43 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>danug4</dc:creator>
        <guid isPermaLink="false">7286@/discussions</guid>
        <description><![CDATA[Here is my new map ice lands <br />Hope you enjoy it.]]>
        </description>
    </item>
    <item>
        <title>[Conquest] Veira - 4 players</title>
        <link>https://forums.castlestory.net/discussion/7283/conquest-veira-4-players</link>
        <pubDate>Thu, 31 Aug 2017 23:57:32 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>kuzynn</dc:creator>
        <guid isPermaLink="false">7283@/discussions</guid>
        <description><![CDATA[This map was made for multiplayer conquest 2 versus 2 players. You can play it on singleplayer but it is not recommended (since Corruptrons can spawn next to you). There is no support for invasion<br /><br /><a rel="nofollow" href="https://steamcommunity.com/sharedfiles/filedetails/?id=1125024812">steamcommunity.com/sharedfiles/filedetails/?id=1125024812</a><br /><img src="https://forums.castlestory.net/uploads/editor/wg/9cgsbevytxn0.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/hf/yg4zd3prn3pe.jpg" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/vo/eakzdwqi3x0c.jpg" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/6k/4dnkta7qmlh7.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/w8/9judazew38x4.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/c2/s8iujfbmhmkj.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/hs/97af9en0glwh.png" alt="" /><br />]]>
        </description>
    </item>
    <item>
        <title>The Island of Kvatch (For Experienced Players)</title>
        <link>https://forums.castlestory.net/discussion/7189/the-island-of-kvatch-for-experienced-players</link>
        <pubDate>Sun, 20 Aug 2017 17:56:34 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>ManuelPilarczyk</dc:creator>
        <guid isPermaLink="false">7189@/discussions</guid>
        <description><![CDATA[Your king has send you to this resource rich island to start a new settlement but be weary of the dangerous terrain. And watch out at night... When they come...<br /><br />This map is for experienced players, as it has very difficult terrain, only little space to build, and curroptrons can come from any direction and surround you, from where you least excpect it.<br />Also this map has old ruins which you can repair and possibly use for yourself.<br />Gamemodes: 1v1 Qonquest; Invasion (Co-Op and Single); Sandbox (Co-Op and Single);<br /><br />It took me 5 hours to make. I hope you like it and enjoy!<br />Link:<a href="https://steamcommunity.com/sharedfiles/filedetails/?id=1116034332&amp;searchtext=Island+of+Kvatch" target="_blank" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=1116034332&amp;searchtext=Island+of+Kvatch</a><br /><br /><img src="https://forums.castlestory.net/uploads/editor/c2/z5tgva73t6kp.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/dg/mhcqo5hhd13g.png" alt="" /><br />]]>
        </description>
    </item>
    <item>
        <title>A video guide on the level design of Castle Story</title>
        <link>https://forums.castlestory.net/discussion/7085/a-video-guide-on-the-level-design-of-castle-story</link>
        <pubDate>Tue, 18 Jul 2017 01:26:40 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>HQDefault</dc:creator>
        <guid isPermaLink="false">7085@/discussions</guid>
        <description><![CDATA[I made a video discussing a bit of the mapping philosophy of castle story, hope you enjoy.<br /><a rel="nofollow" href="https://www.youtube.com/watch?v=khKihT6MM3c"><img src="https://img.youtube.com/vi/khKihT6MM3c/0.jpg" width="640" height="385" alt="image" style="border: 0px;" /></a>]]>
        </description>
    </item>
    <item>
        <title>Öelquimire 1v1 Conquest Large (Old 0.9)</title>
        <link>https://forums.castlestory.net/discussion/7047/oeelquimire-1v1-conquest-large-old-0-9</link>
        <pubDate>Fri, 07 Jul 2017 19:35:46 +0000</pubDate>
        <category>Map Making</category>
        <dc:creator>ManuelPilarczyk</dc:creator>
        <guid isPermaLink="false">7047@/discussions</guid>
        <description><![CDATA[I've made this awesome map, It's a 1v1 for conquest, you can also play Invasion and sandbox on it. It is a very large map and a game will take around 3 to 6 hours.<br /><br />It took me 13 hours to make, i hope you like it.<br /><a href="https://steamcommunity.com/sharedfiles/filedetails/?id=952544932&amp;searchtext=" target="_blank" rel="nofollow">https://steamcommunity.com/sharedfiles/filedetails/?id=952544932&amp;searchtext=</a><br /><br /><img src="https://forums.castlestory.net/uploads/editor/1y/cz9hy40tj88k.png" alt="" /><br /><img src="https://forums.castlestory.net/uploads/editor/9q/boupm1cfrv9q.png" alt="" />]]>
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