Huge lags in Invasion
It becomes unplayable after wave 34 in invasion (too many corruptrons).
Tell me once you've solved this issue, so I can continue my game.
Fun fact: the game slows down a lot, but the timer before the next wave doesn't.
Hey TTTV, we're aware of some issues with performance in 0.8. We're actively working on it.
(Not sure whether it's helpful for me to add a comment here or make a new thread, so I'm happy to move this if that's preferable)
I've encountered an issue where the lag (in invasion) causes my catapult to blow itself up (killing the worker, hurting the catapult, and wrecking the surrounding ground) when I attempt to fire it during waves. Its target is properly set at a good distance away, but the projectile launches and then immediately blows up.
Thanks Squeetus, I'll let our QA know so they can look into that.