Technology (magical & mechanical) upgrade tree

So this is my idea. There would be no research nor skill points, you would just buy upgrades for wisps, as easy as that. Of course you need to get previous upgrades to unlock the next ones. Knight and arbalester would be upgrades too, but you would be able to either recycle kits or upgrade them. And this is my tree:

mechanical magical ----\
/ \ / \
recycling kits \ potions twin ward
/ \ bear traps ---\-------------------\ (made from plants) (sentinel+
knight arbalester \ \ | healing)
| brimstone landmines spikes | |
stationary machine crossbow | | | |
(needs 2 bricktrons to use, | grass covers | |
/ shoots like crossbow, but 5 | (to cover holes with spikes) | |
/ times faster. Can't be moved) alchemist bombs-------------------------throwing potions |
/ | /
ballista explosive barrels /
(slow but very / /
powerful) \ / ----------/ /-------totems ------------/
--------catapult capturing artificers (work like teleportation
| wards but dies ward \
stone balls after some time. crystal mortar
(does not explode, but it's a cheap way of crushing walls) summoned by artificer) (shoots a big laser
/ from sky at target.
summoning needs wisps to work)
corruptrons |
(by artifficer, needs time to charge) force field crystal
/ (a huge bubble that blocks
summoning biftrons explosive barrels, lasers and magic)
& warlocks

Hope u like it!

Campaign idea is left to post.

Comments

  • polishsowapolishsowa Member
    FUCK
  • polishsowapolishsowa Member
    just list of features to upgrade

    recycling kits
    potions (made from plants)
    twin ward (sentinel+healing)
    bear traps
    knight
    arbalester
    brimstone landmines
    spikes
    stationary machine crossbow (needs 2 bricktrons to use, shoots like crossbow, but 5 times faster. Can't be moved)
    alchemist bombs
    throwing potions
    grass covers (to cover holes with spikes)
    ballista (slow but very powerful)
    explosive barrels
    totems (work like wards but dies after some time. summoned by artificer)
    catapult
    capturing artificers
    teleportation ward
    stone balls (does not explode, but it's a cheap way of crushing walls) summoned by artificer)
    crystal mortar (shoots a big laser from the sky at target. needs wisps to work)
    force field crystal (a huge bubble that blocks explosive barrels, lasers and magic)
    summoning corruptrons (by artificer, needs time to charge)
    summoning biftrons & warlocks
  • FUCK

    LOL
  • FUCK

    I know what you did there. Yeah, when you post it, all the spaces that don't have letters/symbols to both sides disappear. That's what preview button is for. ;)
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