a draw bridge and suggestion of how it could work

I was thinking that maybe a drawbridge and I know how much that has been asked for but I think I know a way how it could be done cus I am thinking of being a coder when I grow up. so maybe it could work be making it so with the pathfinding maybe it could be an action that tells the navigation mech that it is able to be walked on correcting me if I'm wrong but I think that can be the way it works


  • SO basically you want to reduce the drawbridge if implemented into a simple check sum value? Well I think that would be a sloppy, but very quick and dirty way of implementing the thing. But part of the fun of this game is the physics engine you know?
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