Blueprint rotation

So, while playing around with building wooden structures to get the hang of things, I discovered the blueprint management controls. I highlighted my existing wooden structure, rotated it 180 degrees and placed it nearby.
However when the bricktrons started to build the ramps they placed them backwards! The blueprint looked fine with the ramps rotated correctly, BUT the actual ramps placed in the world were using the original blueprint's rotation.

Have not yet tested this with other block types, but I suspect the effect will be similar.

The blueprints are going to save me much time, but knowing I can't rotate them will greatly limit their usefulness


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